The First Berserker: Khazan ships with no in-game maps. Every one of the 40 interactive maps on this page was built from scratch by MapMaster's team — hand-drawn originals that exist nowhere else on the open web.
Whether you're hunting every Soulstone, tracking down Danjin's Jars, or pushing for full trophy completion, these are the only navigational resources available for this game at this level of detail.
Developed by Neople and published by Nexon, The First Berserker: Khazan launched on March 27, 2025, for PlayStation 5, Xbox Series X/S, and PC via Steam (Deluxe Edition early access from March 24).
A hardcore action RPG set in the Dungeon Fighter Online universe — a franchise with over 800 million registered players and $22 billion in lifetime revenue — Khazan is the first major single-player title to bring that world to a global audience in full 3D.
The story follows General Khazan, the legendary warrior who defeated Hismar the Berserk Dragon, now falsely accused of treason, mutilated, and exiled by the very empire he saved.
He is freed and possessed by the Blade Phantom — a netherworld spirit that is the ancestor of all Slayers — and the two form an uneasy alliance as Khazan fights back through the empire to uncover the conspiracy and reclaim his honour.
Combat is stamina-based and uncompromising. Attacks, dodges, deflects, and blocks all drain stamina. Depleting an enemy's stamina opens them to a Brutal Attack — the primary damage window in boss fights.
Three weapon trees (dual-wield sword and axe, glaive-spear, and greatsword) each have independent skill trees and combat identities. The game received 81 on OpenCritic with 83% of critics recommending it, with particular praise for its boss design and the depth of its stamina-management system — described as demanding, exhilarating, and among the strongest soulslike combat loops of 2025.
The game's world is divided into 40 distinct regions, from Mount Heinmach in the Charnak Mountain Range to the Imperial Palace in the Vitalon Capital.
None of them has an in-game map. MapMaster's cartographers traced, drafted, and marked every one of these 40 areas individually — creating a complete interactive atlas for The First Berserker: Khazan that no other platform, wiki, or guide site has produced.
Each map is hand-drawn to the exact dimensions of its in-game area, with every point of interest marked at its precise location: Bosses, Blade Nexus checkpoints, Chests, Weapons, Armor, Merchants, elite enemies, shortcuts, hidden passages, and all 19 collectible categories.
In-game screenshots accompany every marker with instructions for each encounter or pickup.
MapMaster's Khazan coverage spans every category a completionist needs.
The game uses a hub-based mission structure — Khazan selects missions from the Blade Nexus hub and enters each region as a self-contained linear area, clearing Blade Nexus checkpoints to open shortcuts until the final boss.
This structure makes MapMaster's region-by-region maps a natural fit: each of the 40 maps covers exactly one mission area, with the Blade Nexus positions, shortcuts, and all collectibles marked in the sequence you encounter them on a natural playthrough.
Create a free account to activate the progress tracker — every item checked off the map saves to your profile, so you can return to any of the 40 regions and immediately see what remains without replaying or re-searching.
The custom notes system lets you add personal markers to any map position.
Every map below is a MapMaster original — built by hand, available exclusively here, covering the complete route from the Charnak Mountain Range to the Vitalon Capital.
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