Cronos: The New Dawn Interactive Maps & Completion Hub

Cronos: The New Dawn drops players into a dual-timeline nightmare — a ruined future and a vanishing past — with no map, no waypoints, and no margin for error.


Developed and published by Bloober Team and released on September 5, 2025, for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2, it sold over 500,000 copies by November 2025.


Every one of MapMaster's 24 interactive maps covering the game was built from scratch by our team — original hand-drawn documents that exist nowhere else, created because the game provides no in-game navigation of its own.


Cronos: The New Dawn — Game Overview


The Traveler works for the Collective, a shadowy organisation with one directive: find time rifts in the devastated future and leap back to 1980s Poland to extract key individuals before the cataclysm known as The Change consumes them.


The Change transformed much of humanity into nightmarish creatures called Orphans — body-horror abominations inspired by John Carpenter's The Thing, the Netflix series Dark, and the films Annihilation and 12 Monkeys.


The game's setting is directly modelled on Kraków's Nowa Huta district, a showcase of Soviet-era brutalist architecture that gives the 1980s timeline its distinctive oppressive atmosphere.


Combat draws from Dead Space, Resident Evil, and Silent Hill — a third-person survival horror loop built around resource scarcity, strategic enemy encounters, and one mechanic unique to Cronos: the merging system.


Killing an Orphan is not enough — if the corpse is not burned with Torch Fuel, surviving enemies can absorb it, merging into a larger, stronger abomination. Every encounter requires two actions: kill, then burn.


The Traveler's survival hinges on the Temporal Shell — a suit upgraded at Workstations using Cores — and the Phylactery, which holds up to three Essences extracted from key individuals. Essences provide passive combat and exploration buffs; managing which three to carry and which to permanently discard shapes the entire playthrough.


24 Hand-Drawn Maps — The Only Navigation Resource for Cronos


Cronos: The New Dawn provides no in-game maps. None. Every area of the game's brutalist housing blocks, industrial complexes, hospital wings, and ruined abbeys must be navigated from memory or from an external resource.


Our team drew all 24 area maps from the ground up — floor plans that don't exist anywhere else in this form, charted through exhaustive play, and rebuilt as interactive tools.

The 24 maps are organised across four regions:






What the Maps Track: 16 Guide Categories


Every marker across all 24 maps feeds into one of 16 guide categories:



  • ProgressionCores (37 total, 36 needed for the Forged in Fire trophy — the primary Temporal Shell upgrade resource), Essences (8 total: 3 story-automatic, 5 from hidden Fallen Travelers), Energy (the crafting currency), Valuables (Cameras, Energy Banks, Fan Heaters, and Game Consoles traded for Energy), and Weapons.



  • NavigationKey Items (every Key, Fuse, and Access Card needed to open locked doors and advance the story) and Fallen Travelers (survivors whose Essences provide passive buffs and whose locations unlock the Togetherness trophy).


How to Use the Maps and Progress Tracker


Select any area map below to open the interactive view. Every item type has its own toggleable filter layer — switch between Cores, Ammo, Travelogs, and Key Items independently to focus on what matters for the current session.


Create a free account to activate the progress tracker, saving every item found and every area explored to your profile.


With no in-game navigation, MapMaster's 24 custom-built interactive maps are the only tool that shows you exactly what remains — and exactly where to find it.

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