Code Vein 2: NPC Locations & Interactive Tracking Guide

In Code Vein II, NPC locations are often tied to the Timeline Shift system. While many reside permanently at the MagMell Hub (The Present: 2277), others are found in the "Era of Heroes" (the past) or acting as merchants in specific outposts.


When interacting with an NPC, remember the following:


  • Talk to your partners at the Hub to receive "Requests" (side quests). Completing these (e.g., finding the Rich Spice for Josée) unlocks unique passive bonuses and special weapons like the Battle Axe: Idris's Conceit.
  • Some NPCs (like Jadwiga) provide "Assimilated" bonuses—passive traits that help you even when they aren't physically fighting with you. Others, like Lou or Noah, can be fully summoned as active AI combatants.
  • Similar to the first game, giving NPCs "Old-World Souvenirs" earns you Trading Points to buy their unique gear.
  • Jadwiga’s Minions are merchants that appear at major outposts (like the Refugee Village in the Sunken City or the Ruined Town). They are the primary source for region-specific Combat Formae.
  • Craig is a side-quest NPC who loves the scenery. You can find him at various Hot Springs (MagMell, City Overlook, Valley Overlook). Completing his requests involves visiting these springs with him as your partner.
  • The Shady Revenant is hidden in The Abyss near the final boss shortcut. He sells "Blood-Crusted" gear and rare materials.


If you wonder how to tackle the NPCs to get 100% completion, make sure you check their locations on our interactive Code Venin 2 maps, as we have documented everything you need to know about them. Alternatively, you can find them listed below.

Name Details
Elderly RevenantThe Continent

You can find the Elderly Revenant praying in the Outlook Cemetery. Speak to him to find out more about Josée.




Lookout x2The Continent

Found at the entrance to the village. Speak to them, although they don't have any important information to share.

Village WomanThe Continent

Found by the boats. You can speak to her to find out more about Josée.

Bridge Builder's DescendentMagMell Hub

Found next to some crates. Speak to her to learn that her great grandfather build the bridge between the island and the mainland.

Young RevenantThe Continent

Found inside the outpost. You can speak to him after meeting Josee.

CraigThe Continent

Found in front of a tent in Forward Base Two. Talk to him to listen to the plan again.

Informed Chorus MemberThe Continent

Guarding the gate of Forward Base Two. You must talk to him to enter the base for the first time.

CraigPioneer Castle

Found in the camp just outside the castle. You can talk to Craig to re-listen to your task.

Jadwiga's MinionMagMell Hub

Found behind the counter in the weapons shop. Speak to him to obtain the Bolt Blast.

MagMell ResidentMagMell Hub

Found by the crates. Speak to him often to learn what is happening in MagMell.

Rescued ManMagMell Hub

Found in the hallway. Speak to him to find out what is going on in MagMell.

Rescued ManMagMell Hub

Found in the hallway. Speak to him to find out what is going on in MagMell.

Rescued Girl: MayMagMell Hub

Found on top of the stairs. Speak to her if you want.

Rescued Boy: JacobMagMell Hub

Found on top of the stairs. Speak to him if you want.

Jadwiga's MinionMagMell Hub

Found in the corner of the armory. Speak to him to receive a Dexterity Booster.

Jadwiga's MinionMagMell Hub

Found outside the armory in the MagMell Hub. Speak to him to receive the Mutinous Bracer.

Jadwiga's MinionMagMell Hub

Found in the training room. Feel free to practice with him.

LycorisThe Continent

Found next to the metal structure in 2277: The Present. You end up here after defeating the boss in Gorge Cave.

Lavinia VodaMagMell Island

Lavinia Voda is found on top of the Forma Storage Tower. You'll get to meet her at the start of the game as part of the story.


After the initial cutscene, speak to her to progress the story and reach Clifftop Cavern.

NoahClifftop Cavern

Noah is found in Clifftop Cavern. You'll get to meet him automatically during the story.

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