Days Gone Remastered: Freaker Nest Locations & Interactive Tracking Guide

Freaker Nests in Days Gone Remastered are the 50 individual sleeping nests spread across 12 infestation zones throughout Oregon — found inside buildings, cabins, trailers, caves, vans, and train cars wherever Freakers have set up daytime roosting grounds.


Clearing all 50 across those 12 zones (plus the 18 Crier Nest locations in the south) completes the Infestation Exterminator storyline and its matching trophy.


More immediately useful: burning out every nest in a zone unlocks fast travel through that area permanently. All 50 Freaker Nests locations are documented on our Days Gone Remastered interactive game map.


Infestation Exterminator: The Two-Part Trophy


Infestation Exterminator (Bronze) — clear all infestation sites. The full requirement is 12 standard Freaker Nest zones (tracked in this guide) and 18 Crier Nest locations in Highway 97 and Crater Lake.


At 12/12 standard zones, the storyline shows 92% progress — the final 8% comes only from completing all 18 Crier Nest sites in the southernmost regions.


The 12 Freaker Nest Infestation Zones


  • Cascade: High Desert Logging Co. (6 nests), Pioneer Cemetery (3 nests)
  • Cascade/Belknap border: Crazy Willie's (4 nests)
  • Belknap: Marion Forks (5 nests), Patjens Lakes (3 nests)
  • Lost Lake: Sherman's Camp (3 nests), Rogue Camp (6 nests), Berley Lake (4 nests — see below)
  • Highway 97: Rimview Ranch, Chemult College (6 nests), Cascade Lakes Rail Line, Tumblebug River


The Santiam Tunnel Special Case


The Berley Lake infestation is the most important individual zone to clear carefully: one of its four nests sits inside the Santiam Tunnel NERO Checkpoint on the right side of the tunnel wall.


Burning it reveals a container holding the FUSE needed to restore power to that checkpoint — and a powered Santiam Tunnel NERO Checkpoint provides a NERO Injector upgrade.


The nest and the checkpoint are inseparable; this is the one infestation that directly rewards a stats upgrade by burning the right nest.


Every Nest in the Zone Must Burn


Burning one or two nests and leaving the rest does not clear a zone or mark it on the Infestation Exterminator storyline.


Every individual nest at a site must be burned before the "Nest Destroyed" confirmation appears and the location clears.


When close to a nest, Deacon smells it, and the individual nest gets marked on the minimap — follow each smell prompt until the confirmation fires.


Two Things Every Burned Nest Drops


  • Nest Residue — left on the ground immediately after a nest burns, every time. This is the crafting material for Residue Bolts, which make enemies attack each other, per the Crafting Recipe unlocked by the "They're Not Sleeping" mission. Burning Freaker Nests is the only renewable source of Nest Residue.


  • Freakers — 3 to 8 rush out of every burning nest. Killing them is optional; only the nest burn counts for clearing progress. The most efficient approach is to throw a Molotov or Incendiary Bolt and immediately move away from the door while they scatter.


The Best Tool: Incendiary Bolts


Unlocked after clearing 8 Ambush Camps, Incendiary Bolts are the most efficient burning tool — 3 bolts per Kerosene vs 1 Molotov per Kerosene, and accurate enough to hit nests through windows and narrow building openings without entering.


Daytime clears reduce the number of roaming Freakers that aggro during the burn.

Name Details
Freaker NestOregon

Outside the building, on top of the outer stairs on the northern wall.

Freaker NestOregon

Inside a cabin.

Freaker NestOregon

Inside a cabin on the western side of the compound.

Freaker NestOregon

On the ground floor of the northern hall.

Freaker NestOregon

At the bottom of the stairs, inside the hall.

Freaker NestOregon

Behind a large shelf inside the hall.

Freaker NestOregon

Inside a public restroom.

Freaker NestOregon

Inside a wooden shack in the northern part of the area.

Freaker NestOregon

Inside a red cabin.

Freaker NestOregon

Inside a white cabin in the north-eastern part of the compound.

Freaker NestOregon

Inside a motel room.

Freaker NestOregon

Inside a truck on the bridge leading to Hot Springs.

Freaker NestOregon

Inside a small shack, by the lake.

Freaker NestOregon

On top of the hill overlooking the lakes, inside a concrete building.

Freaker NestOregon

Inside a shop.

Freaker NestOregon

Inside the gas station.

Freaker NestOregon

Inside the Marion Family Grocery store.

Freaker NestOregon

Just behind the Marion Family Grocery store.

Freaker NestOregon

Inside a white garage.

Freaker NestOregon

Inside Frederick’s Fine Furniture building.

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