Control Resonant Untapped Artifact Recipes

You can build 40 Artifacts in Control Resonant, and 35 of them start as an Untapped Artifact, a recipe you turn into the real item at the Artifact Formation station in the Gap. Quests and activities give you 16, Vendors sell 11 for 1,000 Source each, and the six Resonants drop one apiece. If you followed the game back when people called it Control 2, the Downtown map of the Artist’s plaza is where your first recipe, Badge 11-60, drops.

Control Resonant Untapped Artifact guide location screenshot


Vlad Susanu, who owns Map Master, crafted every Artifact on the list and noted what each one costs you, as well as what it gives, and the Control Resonant build and loadout maps lead to every source. That matters, because eleven Artifacts come with a real drawback.


How Untapped Artifacts Work: Craft, Equip, and Swap


An Untapped Artifact does nothing until you craft it. Take it to the Gap, spend the Source and materials it asks for, and the recipe is used up as the finished Artifact appears. You can equip three at once in your first playthrough and four in New Game Plus, but never two from the same family.


Recycling gives your materials back, not the recipe, so think before you break down something you might want later. Recipes cost Source plus materials, most often Echoes: the Lighter needs 150 Source and three Quiet Echoes, and Badge 11-60 five Quiet Echoes, so the free Quiet Echo sources in Downtown and Central cover both.


Where Untapped Artifacts Come From: Quests, Vendors, Bosses, and Zone Levels


Sixteen recipes are quest or activity rewards, from Panopticon Service Request to the Last Taxi, the Freeze Cameras, and every dog in Manhattan, and the side quests that pay an Artifact show when each one opens. Two more come from the main story: the Worn Eraser from Fight to the Core and the Pickpocket’s Tool for finishing The Beginning.


Buying all eleven Vendor recipes costs 11,000 Source, and the Vendor stock in each zone shows who sells what. Three late Artifacts skip the recipe entirely and unlock at high Zone Levels, the Novelty Magnet comes from first place on the post-game arcade cabinet, and the Wallet is a Deluxe Edition bonus you start with.


The Six Resonant Untapped Artifacts and the Best Early Crafts


Every Resonant drops a recipe: Badge 11-60 from the Artist, the Lighter from the Deserter, the Amulet from the Dancer, the Face Mask from the Collective, the Golden Earrings from the Physicist, and the 1996 Commemorative Coin from the Co-Director. The Central map of the Patterned Factory furnace has the Lighter’s fight, and the Unknown map of the Patterned Field Office has the Co-Director fight that drops the Coin.


Craft Badge 11-60 first, since it comes from the first boss and cuts hazard damage everywhere. Before The Park’s Mold fights, consider the Molding Bar from that zone’s Vendor, which trades a 50% Health cap for Infected immunity, and the Park map with The Park’s Vendor shows where to buy it. The Face Mask and Lighter only arrive after the bosses they’d help against, so they’re for the rest of the game.


Untapped Artifacts With a Drawback


Eleven Artifacts trade something away for their bonus. The Ornate Buckle, Bout Guard, and Energy Drink make you take more damage, the Brass Dusters and Framing Hammer remove either Falter or damage from Combat Abilities, and the Golden Earrings cut damage by 30% for extra Falter. The Underpass map of the Vendor slab has the Framing Hammer’s seller.


The rest cap or drain something. World Tour Tickets caps your Power at 50%, the Molding Bar caps Health at 50%, the Wallet spends Health when Power runs out, the Whetstone trades Falter for damage, and Bug Spray doubles Infected build-up. The Heart Monitor saves you from one death and then breaks. If you want World Tour Tickets anyway, the Evacuation Zone map of the Evac Building’s 15th floor shows the Vendor that sells them.


Untapped Artifact Totals by Zone and the Crafting Trophies


Downtown has the most sources at ten, then the Unknown with nine, Central seven, The Park five, the Evacuation Zone four, the West Incursion Zone three, and the Underpass two. The West Incursion Zone map of the Theater Hall has the Dancer and the Amulet, and the zone’s Vendor sells Spray Paint.


Three trophies come from crafting: Paranatural Apprentice for your first Artifact, Paranatural Craftsman for equipping three, and Paranatural Artisan for 30 crafts, and the Artifact trophies on the Control Resonant trophy list explain each one. With 35 recipes, or 34 without the Deluxe Wallet, you can reach 30 without crafting anything you’d never use.

Name Details
Untapped Ornate BuckleEvacuation Zone

One Untapped Ornate Buckle can be purchased from the Evacuation Zone Vendor for 1000 Source. When crafted in the Gap, it lets you recover a large amount of Power when you execute enemies. It also increases the damage you take by 30%.

Untapped Mother's LocketThe Park

The Untapped Mother's Locket Artifact is obtained as a reward for completing the Carbon Copy Quest. After you restore it in the Gap, it adds +25% Damage when Health is less than 25%.

Untapped Medical Alert BandsThe Park

The Untapped Medical Alert Bands are received from Heidi as a reward for completing the Carbon Copy: Part III quest. Once you restore the Artifact in the Gap, it adds +25% Falter to all attacks when Dylan's Health is less than 25%.

Untapped Face MaskThe Park

The Untapped Face Mask is obtained automatically after defeating the Collective boss in the underground Park tunnel. Once crafted, the Artifact gives Dylan resistance to Infected by increasing the time it takes for him to get the status effect.

Untapped Heart MonitorEvacuation Zone

The Untapped Heart Monitor unlocks the Heart Monitor Artifact in the Gap. It is obtained as a reward for completing the Urban Survival Side Quest. The Heart Monitor Artifact prevents death and instantly regenerates Health to +20%. Breaks upon activation.

Untapped FingerboardDowntown

One Untapped Fingerboard can be purchased from the Downtown Vendor for 1000 Source. When crafted in the Gap, it adds +25% Damage and Falter while using a Gravity Anomaly.

Untapped Spray PaintWest Incursion Zone

One Untapped Spray Paint can be purchased from the West Incursion Zone Vendor for 1000 Source. When crafted in the Gap, it increases Dylan's Blunt Damage output by 15%.

Untapped Bar BladeWest Incursion Zone

The Untapped Bar Blade is obtained as a reward for completing The Party Won’t Stop Side Quest in the West Incursion Zone. After you craft the artifact in the Gap, Dylan's Health regenerates slowly while a Summon is nearby.

Untapped Brass DustersThe Park

The Untapped Brass Dusters are received as a reward from Dr. Raya Underhill after completing the New Growth Side Quest in the Park area. The associated artifact you can craft in the Gap, increases Dylan's Combat Abilities damage by 50% damage but they won't deal any Falter at all.

Untapped ForkDowntown

The Untapped Fork is obtained as a reward for mapping all areas in Control Resonant and for completing the Mapping the New New York Side Quest. The associated artifact you can craft in the Gap increases Dylan's Sharp Damage output by 15%.

Untapped Coffee CupUnknown

The Untapped Coffee Cup is a reward you'll receive automatically after completing the Last Taxi Side Quest, once you complete all Taxi Puzzles in Control Resonant. After you craft the associated artifact in the Gap, Dylan's Health regenerates slowly outside of combat.

Untapped Bout GuardDowntown

The Untapped Bout Guard Artifact is a reward you'll receive upon completing the rather long Side Quest named The Complete Set. When crafted in the Gap, the  Bout Guard Artifact adds +50% Power recovery, but Dylan takes +20% more damage.

Untapped 1996 Commemorative CoinUnknown

The Untapped 1996 Commemorative Coin is a reward for defeating the Co-Director in the Patterned Field Office Building at the end of The Unknown Resonant Quest. After crafting the artifact in the Gap, Health Elements will become more effective and restore a larger amount of Health.

Untapped Unfinished LollipopUnknown

The Untapped Unfinished Lollipop is automatically obtained after completing all Control Resonant Sketchbook Drawing activities. Once crafted in the Gap, the artifact increases the damage dealt by Secondary Melee weapon forms by 10%.

Untapped AmuletWest Incursion Zone

The Untapped Amulet is a reward for defeating the Dancer in the Theater Hall at the end of The West Incursion Zone Resonant Quest. The Amulet Artifact you can craft in the Gap increases Critical Chance for all Melee attacks by +5%.

Untapped ScrunchieUnknown

The Untapped Scrunchie is a reward you'll receive when you complete the Unsupervised Science Quest and shut down all FBC Testing Facilities in the game. The artifact you can craft in the Gap increases the damage dealt by Primary Melee weapon forms by 10%.

Untapped Shiny PebbleDowntown

The Untapped Shiny Pebble is a reward you'll receive after completing the Freeze Frame Quest and disabling all Control Resonant Freeze Cameras. The associated artifact you can craft in the Gap slowly restores Health up to 50% while using a Gravity Anomaly.

Untapped WhetstoneCentral

The Untapped Whetstone is a reward for completing the Side Quest named A New Directive. The associated artifact you can craft in the Gap adds +20% damage to all Melee attacks and Combat Abilities, but Falter will be reduced by 20%.

Untapped Wad of CashUnknown

The Untapped Wad of Cash Artifact blueprint can be purchased from the Unknown area Vendor for 1000 Source. After restoring the artifact, if you equip it, it makes the Command ability cost 1 fewer Command Charge. Minimum cost is still 1.

Untapped Paper PlaneUnknown

The Untapped Paper Plane Artifact blueprint can be purchased from the Unknown area Vendor for 1000 Source. After restoring the artifact, if you equip it, it increases Power for every attack Dylan does while airborne.

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