Control Resonant Trophy Guide and Platinum Roadmap

On PlayStation, the Control Resonant trophy list runs to 50 trophies, Interdimensional Protector Platinum included, while Xbox and PC get the same list as 49 achievements. One playthrough is enough; no trophy depends on difficulty, and only one can slip past you: the karaoke in The Party Won’t Stop. Anyone who first heard of the game as Control 2 can begin with the Downtown map of the Oldest House and the Artist’s plaza, where the opening trophies unlock.

Control Resonant Trophy guide location screenshot


All 50 were earned on Vlad Susanu’s own run for Map Master, and his list sorts them into five kinds: story, first-time actions, side content, progression milestones, and three combat skill checks. The Control Resonant trophy maps by zone link every location the list touches.


Control Resonant Trophy Grades and the Five Kinds of Trophy


The list has 32 Bronze, 16 Silver, one Gold, and the Platinum. The Gold is Graffiti Artist, for beating all six Resonants and the Hedron to complete the Mural in the Gap. Assist Mode blocks nothing, even with its strongest options on, so the challenge is time, not skill.


Thirteen trophies come from the story and 14 from first-time actions, most of them in the opening hours, like your first Talent, Artifact, or World Feat. The other 23 are the real work: nine for side content, ten for progression, three for combat feats, and the Platinum itself.


Story Trophies: Six Resonants, the Hedron, and the Gold


Each Resonant has a Bronze named for its fight: Artistic Liberation for the Artist, Thermal Termination for the Deserter, Curtain Fall for the Dancer, Insidious Growth for the Collective, Astral Reconfiguration for the Physicist, and Honorable Discharge for the Co-Director. Raise Dylan’s Power Level to the number on each Resonant’s health bar first, and the Resonant boss fight guides cover each one.


The other seven follow the main missions. Rescue Mission comes with Evacuation Procedures, Enemy of My Enemy when Dylan returns to his cell, Sibling Reunion with The House in Distress, and The First Link, Stop it at the Source, and Repeating, Refracting with the Hedron chain. None of them can be missed, since the story hands them out.


Side Content Trophies for Control Resonant 100%


Panopticon Intern needs six side quests: Panopticon Service Request, The Complete Set, Freeze Frame, The Party Won’t Stop, Into the Valley of Death, and A New Directive. Budding Mycologist needs New Growth plus all three parts of Carbon Copy, Budding Analyst needs Pope’s Research, and the side quests behind each trophy show when each one opens.


Four more come from sets and activities. Backroom Espionage needs the six Secret Hideout shop puzzles, Work-Life Balance all 11 Sketchbook Drawings, Dog’s Best Friend all seven dogs plus a final visit in the Gap, and Threshold Researcher three Threshold stories: Unsupervised Science, The Last Taxi, and Crossing the Threshold. Diligent Consultant needs 20 of the 42 FBC Tasks, open from The Enemy of My Enemy onward, and the Central map of the Field Office taskboards shows where they start.


Progression Trophies: Upgrades, Zone Levels, Talents, and Crafting


Personal Development and Astral each need four full upgrades, 12 Health points and 12 Power points, and the Large Resource Crates for both upgrade trophies have more than enough of each. Zone Warden asks for 40 of the 105 Zone Upgrades across seven zones, and Field Control for Zone Level 5 in every zone.


The rest reward steady spending. Versatile Expert wants 30 Talents, Astral Adept one fully upgraded Aberrant Form, Astral Potency Aberrant Strength 100, Paranatural Artisan 30 crafted Artifacts, and Form Over Function 12 pieces from the Control Resonant outfit sources. Combat Readiness comes last, since it needs every Resonant beaten plus the Resonant Token from Pope’s Research.


Combat Trophies and the One Missable Trophy


Three trophies test how you fight. Psychic Domination needs Command on a Breaker, and the Unknown map of the Hiss Hive World Feat has a feat that spawns one. Intense Precision wants Dominance kept up for 60 seconds, easiest against the endless training enemies in the Gap, and Paranatural Agility three Perfect Dodges in six seconds.


Be What You Want to Be is the only trophy you can lose, and only for the moment. It needs every karaoke lyric right in The Party Won’t Stop, and the game’s save after the quest lets you reload and try again, so the West Incursion Zone map of the karaoke apartment is a stop to make with a fresh save.


Control Resonant Platinum Roadmap: Story First, Then a Zone Sweep


Expect 40 to 50 hours, or closer to 30 to 40 with Assist Mode. Play the story first, since it gives you every traversal power, beat the Resonants as they open, and spend Source, materials, and Talent points as you go so the progression trophies fill in on their own. Pick up the side quests in each zone as the story reaches it.


After the credits, sweep zone by zone, since the karaoke is the only trophy with any risk and everything else is still waiting for you. Leave Combat Readiness, Field Control, and Zone Warden for the end, and finish the seven Mysterious Dogs for Dog’s Best Friend on the same sweep, since their toys are spread across every zone.

Name Details
Insidious GrowthThe Park

Requirement: Kill the Resonant in the Park.


How to Unlock:


The trophy unlocks automatically when you defeat the Collective in the Park at the end of the Park Resonant Quest.

Diligent ConsultantCentral

Requirement: Complete 20 FBC Tasks.


How to Unlock:


The trophy can be unlocked after the Enemy of My Enemy Quest, when the Taskboards become available. Finish 20 assignments from the Taskboards in all Manhattan areas to unlock it.

Personal DevelopmentEvacuation Zone

Requirement: Obtain 4 Health Upgrades.


How to Unlock:


The trophy unlocks once you upgrade Dylan's health bar 4 times. This means that you need 12 Health Upgrade Points. If you have followed our interactive maps, you'll unlock it in the Evacuation Zone while exploring the Evac Building.


If you picked another path, you'll unlock it as long as you don't miss any of the Large Resource Containers we have also included on our maps.

Rescue MissionEvacuation Zone

Requirement: Rescue Arish.


How to Unlock:


The trophy unlocks after you complete the Evacuation Procedures Main Quest on your way out of the Evac Building.

Sibling ReunionDowntown

Requirement: Complete all Fault Rituals.


How to Unlock:


The trophy unlocks automatically after completing the House in Distress Quest.

The First LinkDowntown

Requirement: Sever the first Pattern Link.


How to Unlock:


The trophy unlocks automatically after completing The Hedron Link Main Quest.

Astral AdeptDowntown

Requirement: Max out any Aberrant Form.


How to Unlock:


The trophy unlocks after you unlock all perks in one of the Primary Form Skill Trees. You'll be able to obtain it near the end of the game.

Be What You Want to BeWest Incursion Zone

Requirement: Save everyone during karaoke.


How to Unlock:


The trophy can be unlocked in the West Incursion Zone while playing the Party Won’t Stop Side Quest. After interacting with the Karaoke Machine, make sure you pick the following words; otherwise, you'll miss the trophy, and you'll need to reload an earlier save:


  • …gasoline (right)
  • …stress (left)
  • …so fleeting (right)
  • …too long (top)
  • …move (left)
  • …fear (bottom)
  • …everything (right)
  • …higher and higher (top)
  • …Shout (right)
Budding MycologistThe Park

Requirement: Deal with the major Mold Incidents in Manhattan.


How to Unlock:


The trophy unlocks once you complete the following Side Quests in Control Resonant:

  • New Growth
  • Carbon Copy Part I
  • Carbon Copy Part II
  • Carbon Copy Part III
Field ControlUnknown

Requirement: Reach level 5 in every Zone.


How to Unlock:


The trophy unlocks naturally after reaching level 5 in all Control Resonant Zones. To increase the level of a zone, you must complete quests, find Resource Crates, finish Tasks, and do other side activities.

Honorable DischargeUnknown

Requirement: Kill the Resonant in the Unknown.


How to Unlock:


The trophy unlocks automatically when you defeat The Co-Director in the Patterned Field Office Building at the end of The Unknown Resonant Quest.

Curtain FallWest Incursion Zone

Requirement: Kill the Resonant in the West Incursion Zone.


How to Unlock:


The trophy unlocks automatically when you defeat the Dancer in the Theater Hall at the end of The West Incursion Zone Resonant Quest.

Work-Life BalanceUnknown

Requirement: Complete all instances of the Sketchbook.


How to Unlock:


The trophy unlocks after completing all Control Resonant Sketchbook Drawings. Their locations and solutions are documented on our Control Resonant interactive maps.

Backroom EspionageUnknown

Requirement: Visit all Secret Hideouts.


How to Unlock:


The trophy unlocks after completing all Control Resonant Secret Hideouts. Their locations and solutions are documented on our Control Resonant interactive maps.

Threshold ResearcherUnknown

Requirement: Deal with all the Thresholds in Manhattan.


How to Unlock:


The trophy unlocks once you complete the Unsupervised Science Quest and shut down all FBC Testing Facilities in the game. Their locations and instructions on how to shut them down are available on our Control Resonant interactive maps.

Panopticon InternCentral

Requirement: Contain Altered Items and help Langston.


How to Unlock:


The trophy is unlocked by completing the following Control Resonant Side Quests, in any order you want. Complete walkthroughs can be found on our interactive maps.


  • Freeze Frame
  • The Party Won’t Stop
  • The Complete Set
  • A New Directive
  • Into The Valley Of Death
  • Panopticon Service Request
Budding AnalystUnknown

Requirement: Help Pope finish her research.


How to Unlock:


The trophy unlocks after you complete Pope’s Research Side Quest in the Unknown area.

Combat ReadinessDowntown

Requirement: Equip a Combat Ability in every slot.


How to Unlock:


The trophy can be unlocked after completing Pope’s Research Side Quest and defeating all Resonants in the game. Once you finish Pope’s Research, head to the Gap and unlock an additional Combat Ability using the Resonant Token you receive as a reward for completing the quest.

Dog's Best FriendDowntown

Requirement: Gain a furry friend.


How to Unlock:


The trophy is automatically unlocked after completing the Every Dog Has Her Day Quest. This requires you to find all Control Resonant Dog locations and bring back all the Pet's Toys. Finally, you'll need to visit the Dog in the Gap and pet it one last time.

Stop it at the SourceUnknown

Requirement: Sever all Hedron Links.


How to Unlock:


The trophy is automatically unlocked after you complete the Sever the Hedron Links Main Quest.

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