On PlayStation, the Control Resonant trophy list runs to 50 trophies, Interdimensional Protector Platinum included, while Xbox and PC get the same list as 49 achievements. One playthrough is enough; no trophy depends on difficulty, and only one can slip past you: the karaoke in The Party Won’t Stop. Anyone who first heard of the game as Control 2 can begin with the Downtown map of the Oldest House and the Artist’s plaza, where the opening trophies unlock.

All 50 were earned on Vlad Susanu’s own run for Map Master, and his list sorts them into five kinds: story, first-time actions, side content, progression milestones, and three combat skill checks. The Control Resonant trophy maps by zone link every location the list touches.
The list has 32 Bronze, 16 Silver, one Gold, and the Platinum. The Gold is Graffiti Artist, for beating all six Resonants and the Hedron to complete the Mural in the Gap. Assist Mode blocks nothing, even with its strongest options on, so the challenge is time, not skill.
Thirteen trophies come from the story and 14 from first-time actions, most of them in the opening hours, like your first Talent, Artifact, or World Feat. The other 23 are the real work: nine for side content, ten for progression, three for combat feats, and the Platinum itself.
Each Resonant has a Bronze named for its fight: Artistic Liberation for the Artist, Thermal Termination for the Deserter, Curtain Fall for the Dancer, Insidious Growth for the Collective, Astral Reconfiguration for the Physicist, and Honorable Discharge for the Co-Director. Raise Dylan’s Power Level to the number on each Resonant’s health bar first, and the Resonant boss fight guides cover each one.
The other seven follow the main missions. Rescue Mission comes with Evacuation Procedures, Enemy of My Enemy when Dylan returns to his cell, Sibling Reunion with The House in Distress, and The First Link, Stop it at the Source, and Repeating, Refracting with the Hedron chain. None of them can be missed, since the story hands them out.
Panopticon Intern needs six side quests: Panopticon Service Request, The Complete Set, Freeze Frame, The Party Won’t Stop, Into the Valley of Death, and A New Directive. Budding Mycologist needs New Growth plus all three parts of Carbon Copy, Budding Analyst needs Pope’s Research, and the side quests behind each trophy show when each one opens.
Four more come from sets and activities. Backroom Espionage needs the six Secret Hideout shop puzzles, Work-Life Balance all 11 Sketchbook Drawings, Dog’s Best Friend all seven dogs plus a final visit in the Gap, and Threshold Researcher three Threshold stories: Unsupervised Science, The Last Taxi, and Crossing the Threshold. Diligent Consultant needs 20 of the 42 FBC Tasks, open from The Enemy of My Enemy onward, and the Central map of the Field Office taskboards shows where they start.
Personal Development and Astral each need four full upgrades, 12 Health points and 12 Power points, and the Large Resource Crates for both upgrade trophies have more than enough of each. Zone Warden asks for 40 of the 105 Zone Upgrades across seven zones, and Field Control for Zone Level 5 in every zone.
The rest reward steady spending. Versatile Expert wants 30 Talents, Astral Adept one fully upgraded Aberrant Form, Astral Potency Aberrant Strength 100, Paranatural Artisan 30 crafted Artifacts, and Form Over Function 12 pieces from the Control Resonant outfit sources. Combat Readiness comes last, since it needs every Resonant beaten plus the Resonant Token from Pope’s Research.
Three trophies test how you fight. Psychic Domination needs Command on a Breaker, and the Unknown map of the Hiss Hive World Feat has a feat that spawns one. Intense Precision wants Dominance kept up for 60 seconds, easiest against the endless training enemies in the Gap, and Paranatural Agility three Perfect Dodges in six seconds.
Be What You Want to Be is the only trophy you can lose, and only for the moment. It needs every karaoke lyric right in The Party Won’t Stop, and the game’s save after the quest lets you reload and try again, so the West Incursion Zone map of the karaoke apartment is a stop to make with a fresh save.
Expect 40 to 50 hours, or closer to 30 to 40 with Assist Mode. Play the story first, since it gives you every traversal power, beat the Resonants as they open, and spend Source, materials, and Talent points as you go so the progression trophies fill in on their own. Pick up the side quests in each zone as the story reaches it.
After the credits, sweep zone by zone, since the karaoke is the only trophy with any risk and everything else is still waiting for you. Leave Combat Readiness, Field Control, and Zone Warden for the end, and finish the seven Mysterious Dogs for Dog’s Best Friend on the same sweep, since their toys are spread across every zone.
| Name | Map Location | Details | Found |
|---|---|---|---|
| Insidious GrowthThe ParkInsidious Growth | The Park | Requirement: Kill the Resonant in the Park. How to Unlock:The trophy unlocks automatically when you defeat the Collective in the Park at the end of the Park Resonant Quest. | |
| Diligent ConsultantCentralDiligent Consultant | Central | Requirement: Complete 20 FBC Tasks. How to Unlock:The trophy can be unlocked after the Enemy of My Enemy Quest, when the Taskboards become available. Finish 20 assignments from the Taskboards in all Manhattan areas to unlock it. | |
| Personal DevelopmentEvacuation ZonePersonal Development | Evacuation Zone | Requirement: Obtain 4 Health Upgrades. How to Unlock:The trophy unlocks once you upgrade Dylan's health bar 4 times. This means that you need 12 Health Upgrade Points. If you have followed our interactive maps, you'll unlock it in the Evacuation Zone while exploring the Evac Building. If you picked another path, you'll unlock it as long as you don't miss any of the Large Resource Containers we have also included on our maps. | |
| Rescue MissionEvacuation ZoneRescue Mission | Evacuation Zone | Requirement: Rescue Arish. How to Unlock:The trophy unlocks after you complete the Evacuation Procedures Main Quest on your way out of the Evac Building. | |
| Sibling ReunionDowntownSibling Reunion | Downtown | Requirement: Complete all Fault Rituals. How to Unlock:The trophy unlocks automatically after completing the House in Distress Quest. | |
| The First LinkDowntownThe First Link | Downtown | Requirement: Sever the first Pattern Link. How to Unlock:The trophy unlocks automatically after completing The Hedron Link Main Quest. | |
| Astral AdeptDowntownAstral Adept | Downtown | Requirement: Max out any Aberrant Form. How to Unlock:The trophy unlocks after you unlock all perks in one of the Primary Form Skill Trees. You'll be able to obtain it near the end of the game. | |
| Be What You Want to BeWest Incursion ZoneBe What You Want to Be | West Incursion Zone | Requirement: Save everyone during karaoke. How to Unlock:The trophy can be unlocked in the West Incursion Zone while playing the Party Won’t Stop Side Quest. After interacting with the Karaoke Machine, make sure you pick the following words; otherwise, you'll miss the trophy, and you'll need to reload an earlier save:
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| Budding MycologistThe ParkBudding Mycologist | The Park | Requirement: Deal with the major Mold Incidents in Manhattan. How to Unlock:The trophy unlocks once you complete the following Side Quests in Control Resonant:
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| Field ControlUnknownField Control | Unknown | Requirement: Reach level 5 in every Zone. How to Unlock:The trophy unlocks naturally after reaching level 5 in all Control Resonant Zones. To increase the level of a zone, you must complete quests, find Resource Crates, finish Tasks, and do other side activities. | |
| Honorable DischargeUnknownHonorable Discharge | Unknown | Requirement: Kill the Resonant in the Unknown. How to Unlock:The trophy unlocks automatically when you defeat The Co-Director in the Patterned Field Office Building at the end of The Unknown Resonant Quest. | |
| Curtain FallWest Incursion ZoneCurtain Fall | West Incursion Zone | Requirement: Kill the Resonant in the West Incursion Zone. How to Unlock:The trophy unlocks automatically when you defeat the Dancer in the Theater Hall at the end of The West Incursion Zone Resonant Quest. | |
| Work-Life BalanceUnknownWork-Life Balance | Unknown | Requirement: Complete all instances of the Sketchbook. How to Unlock:The trophy unlocks after completing all Control Resonant Sketchbook Drawings. Their locations and solutions are documented on our Control Resonant interactive maps. | |
| Backroom EspionageUnknownBackroom Espionage | Unknown | Requirement: Visit all Secret Hideouts. How to Unlock:The trophy unlocks after completing all Control Resonant Secret Hideouts. Their locations and solutions are documented on our Control Resonant interactive maps. | |
| Threshold ResearcherUnknownThreshold Researcher | Unknown | Requirement: Deal with all the Thresholds in Manhattan. How to Unlock:The trophy unlocks once you complete the Unsupervised Science Quest and shut down all FBC Testing Facilities in the game. Their locations and instructions on how to shut them down are available on our Control Resonant interactive maps. | |
| Panopticon InternCentralPanopticon Intern | Central | Requirement: Contain Altered Items and help Langston. How to Unlock:The trophy is unlocked by completing the following Control Resonant Side Quests, in any order you want. Complete walkthroughs can be found on our interactive maps.
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| Budding AnalystUnknownBudding Analyst | Unknown | Requirement: Help Pope finish her research. How to Unlock:The trophy unlocks after you complete Pope’s Research Side Quest in the Unknown area. | |
| Combat ReadinessDowntownCombat Readiness | Downtown | Requirement: Equip a Combat Ability in every slot. How to Unlock:The trophy can be unlocked after completing Pope’s Research Side Quest and defeating all Resonants in the game. Once you finish Pope’s Research, head to the Gap and unlock an additional Combat Ability using the Resonant Token you receive as a reward for completing the quest. | |
| Dog's Best FriendDowntownDog's Best Friend | Downtown | Requirement: Gain a furry friend. How to Unlock:The trophy is automatically unlocked after completing the Every Dog Has Her Day Quest. This requires you to find all Control Resonant Dog locations and bring back all the Pet's Toys. Finally, you'll need to visit the Dog in the Gap and pet it one last time. | |
| Stop it at the SourceUnknownStop it at the Source | Unknown | Requirement: Sever all Hedron Links. How to Unlock:The trophy is automatically unlocked after you complete the Sever the Hedron Links Main Quest. | |
| Graffiti ArtistUnknownGraffiti Artist | Unknown | Requirement: Complete the Mural in the Gap. How to Unlock:The trophy unlocks once you defeat all 6 Resonants in the game and The Hedron. | |
| Repeating, RefractingUnknownRepeating, Refracting | Unknown | Requirement: Kill the Hedron. How to Unlock:The trophy unlocks after defeating The Hedron at the end of the game. | |
| Enemy of My EnemyDowntownEnemy of My Enemy | Downtown | Requirement: Help with the CFD. How to Unlock:The trophy unlocks automatically when Dylan returns to his cell at the end of the Enemy of My Enemy Quest. | |
| AstralEvacuation ZoneAstral | Evacuation Zone | Requirement: Obtain 4 Power Upgrades. How to Unlock:The trophy unlocks once you upgrade Dylan's Power 4 times. This means that you need 12 Power Upgrade Points. If you have followed our interactive maps and recommendations, you'll unlock it in the Evacuation Zone during the Into the Valley of Death Quest. If you picked another path, you'll unlock it as long as you don't miss any of the Large Resource Containers we have also included on our maps. | |
| Astral PotencyDowntownAstral Potency | Downtown | Requirement: Reach Aberrant Strength 100. How to Unlock:Aberrant Strength increases by unlocking Primary and Secondary Weapon upgrades using guaranteed materials obtained from enemies, bosses, and quests. Maxing out a preferred primary and secondary weapon raises Aberrant Strength to around 50, after which you should craft endgame skills prioritizing high-value upgrades (+3 or +5 over +1) to reach Aberrant Strength 100. Missing materials can be bought from Vendors once region levels are increased through side activities. | |
| Love to Deep DiveUnknownLove to Deep Dive | Unknown | Requirement: Visit the Gap 3 times in less than 5 minutes. How to Unlock:By far the most accessible trophy in Control Resonant. To unlock it, simply press the down button on your Dpad to enter and exit the Gap three times in a row. | |
| Psychic DominationUnknownPsychic Domination | Unknown | Requirement: Command a Breaker enemy. How to Unlock:After defeating The Unknown Resonant and unlocking the Command Ability, you have to use it on a bus-like Hiss. This trophy is best approached after completing The End Main Quest and defeating the Hedron. You can quickly unlock it on the Hiss Breaker that spawns during the Unknown Hiss Hive World Feat. | |
| Intense PrecisionUnknownIntense Precision | Unknown | Requirement: Keep Dominance active for 60 seconds. How to Unlock:You can unlock this trophy really fast by following an easy strategy:
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| Paranatural ArtisanDowntownParanatural Artisan | Downtown | Requirement: Craft 30 Artifacts. How to Unlock:Artifacts are unlocked through main and side quests or purchased from Vendors once you reach the required Zone level by completing regional quests and map activities. Crafting them requires materials gathered from world containers and quests. To efficiently unlock the crafting trophy, you can simply craft your preferred items first and then repeatedly craft the same artifact 30 times if you have sufficient materials. To reclaim your materials afterward, you can either reload a prior autosave or duplicate your profile save at the title screen as a backup. | |
| Interdimensional ProtectorUnknownInterdimensional Protector | Unknown | Requirement: Earn all other trophies. How to Unlock:The trophy unlocks after you earn all other trophies in Control Resonant. New Game + is not required for the Platinum Trophy. | |
| Versatile ExpertUnderpassVersatile Expert | Underpass | Requirement: Unlock 30 Talents. How to Unlock:The trophy unlocks naturally after you unlock 30 Talents for Dylan while visiting the Gap. | |
| Form Over FunctionUnderpassForm Over Function | Underpass | Requirement: Obtain 12 outfit items. How to Unlock:Outfits can be obtained through gameplay by completing main and side content, defeating all Resonants, purchasing them from vendors, or winning SHÜM arcade minigames. Alternatively, they can be unlocked by redeeming codes (such as EV172-LN211-PL279) in the menu under Options > Gameplay > Enter Redeem Code. If you followed our interactive maps, you'll unlock it in the Underpass area. | |
| Zone WardenUnderpassZone Warden | Underpass | Requirement: Unlock 40 Zone Upgrades. How to Unlock:In Control: Resonant, character leveling is replaced by upgrading the 7 Manhattan Zones (Downtown, Central, Evacuation Zone, West Incursion Zone, The Park, Underpass, Unknown) up to level 15 each. Earning upgrades requires gaining Zone XP through main and side content, World Events marked with white arrow icons, and defeating enemies or Resonants. Out of the 105 total available upgrades, reaching the Platinum trophy only requires unlocking 40. | |
| Assigned to AcceptDowntownAssigned to Accept | Downtown | Requirement: Obtain Aberrant. How to Unlock:The trophy unlocks automatically once you pick your first Aberrant Form at the end of the Prologue. | |
| Astral ReconfigurationUnderpassAstral Reconfiguration | Underpass | Requirement: Kill the Resonant in the Underpass. How to Unlock:The trophy unlocks automatically when you defeat the Physicist in the Underpass Astral Plane. | |
| Artistic LiberationDowntownArtistic Liberation | Downtown | Requirement: Kill the Resonant in Downtown. How to Unlock:The trophy unlocks automatically when you defeat the Artist in Downtown at the end of the Orientation Main Quest. The boss is mandatory and can't be missed. | |
| ParautilitarianDowntownParautilitarian | Downtown | Requirement: Obtain your first Combat Ability. How to Unlock:The trophy unlocks automatically after you defeat the Artist in Downtown at the end of the Orientation Main Quest. Defeating the Artist unlocks Combat Abilities. For the trophy (achievement), you must choose one of the three available abilities: Barrage, Volatile Anomaly, or Shield. | |
| Astral ConstructionDowntownAstral Construction | Downtown | Requirement: Purchase an Aberrant Upgrade. How to Unlock:The trophy unlocks after you purchase your first Aberrant Upgrade in the Gap. You can do this during your first visit after defeating the Artist. | |
| Out of UniformDowntownOut of Uniform | Downtown | Requirement: Equip an outfit in every customization slot. How to Unlock:The trophy unlocks once you change Dylan's appearance at the Oldest House wardrobe. Make sure you change the customization items in all slots for the trophy (achievement) to pop. You can do this the moment you start the Welcome to Manhattan Main Quest, when the Wardrobe becomes available. | |
| Up to the TaskDowntownUp to the Task | Downtown | Requirement: Complete a World Feat. How to Unlock:The trophy unlocks after you complete your first World Feat. The earliest you can obtain the trophy (achievement) is when you start the Welcome to Manhattan Main Quest. Check the security office in the lobby of the Oldest House and complete the quiz by interacting with the computer by the door. | |
| Field WorkDowntownField Work | Downtown | Requirement: Reach level 3 in any zone. How to Unlock:The trophy unlocks naturally as you explore Manhattan and complete side activities and missions. | |
| Promising RecruitDowntownPromising Recruit | Downtown | Requirement: Unlock a Talent. How to Unlock:The trophy unlocks naturally after you unlock your first talent in the Gap. | |
| FBC RecruitCentralFBC Recruit | Central | Requirement: Complete an FBC Task. How to Unlock:The trophy can be unlocked after the Enemy of My Enemy Quest, when the Taskboards become available. Head outside the Field Office to speak to Ranger Ruboneka and complete one of the available tasks. | |
| Core CompetencyDowntownCore Competency | Downtown | Requirement: Obtain a Health Upgrade or Power Upgrade. How to Unlock:The trophy can be unlocked in Downtown after you collect three Health Upgrade Points from the Large Resource Crates. Their locations are marked on our Downtown interactive map. | |
| Finalization ProtocolDowntownFinalization Protocol | Downtown | Requirement: Unlock a Combo Finisher. How to Unlock:The trophy unlocks naturally through story progression after you purchase your first Combo Finisher in the Gap. | |
| Paranatural AgilityDowntownParanatural Agility | Downtown | Requirement: Perform 3 Perfect Dodges in less than 6 seconds. How to Unlock:The trophy can be obtained after unlocking the Perfect Dodge talent in the Gap. You will unlock it naturally when you fight large groups of Hiss by dodging 3 attacks in a row. | |
| Paranatural ApprenticeDowntownParanatural Apprentice | Downtown | Requirement: Craft an Artifact. How to Unlock:The trophy unlocks naturally after you craft your first Artifact in the Gap. | |
| Paranatural CraftsmanCentralParanatural Craftsman | Central | Requirement: Equip 3 Artifacts. How to Unlock:The trophy unlocks naturally after you craft and equip three Artifacts in the Gap. Use our interactive maps to track down all the crafting materials you need. | |
| Thermal TerminationCentralThermal Termination | Central | Requirement: Kill the Resonant in Central. How to Unlock:The trophy unlocks automatically when you defeat the Deserter in the Central Underground Patterned Factory at the end of the Central Resonant Quest. | |
| SHÜM!CentralSHÜM! | Central | Requirement: Play a level in SHÜM How to Unlock:The trophy unlocks after you complete a level on any Control Resonant SHÜM® III Arcade Cabinet. The earliest you can unlock it is after reaching Central Manhattan. |
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