Clair Obscur Expedition 33: Tint Locations & Interactive Tracking Guide

Clair Obscur: Expedition 33 groups its upgrade materials under a single "Tint" category — six distinct sub-types that power up everything from weapon levels to consumable capacity to character respecs.


The Tint guide below is the master location database for all of them: 150+ confirmed items spanning area floor pickups, boss drops, and Paint Cage rewards across every map in the game.


All locations are on MapMaster's Expedition 33 complete maps, including every Tint in the 30 hand-drawn area maps.


What Tints Are in Clair Obscur: Expedition 33


"Tints" is the game's umbrella term for upgrade materials. Every item in this guide falls under the Tint category in the inventory, regardless of what it upgrades.


All are found as world floor pickups, boss drops, or Paint Cage rewards; some overlap with the dedicated sub-guides (the Colour of Lumina guide, the weapon upgrade materials guide, and the Recoats guide track their respective categories in detail). This Tint guide tracks all of them in a single unified database for complete coverage.


Six Tint Sub-Categories in Clair Obscur: Expedition 33


  • Colour of Lumina — permanently increases a character's Lumina Points when consumed at any Expedition Flag or at camp. More Lumina Points means more Pictos and Luminas active simultaneously. The single highest-priority Tint sub-category for build depth.


  • Chroma Catalysts (Polished, Resplendent, Grandiose) — weapon upgrade materials consumed at any Expedition Flag to raise weapon levels. Polished upgrades Levels 4–9, Resplendent 10–19, Grandiose 20–32. The Tint guide tracks floor pickup and boss drop positions for all three mid-to-high tiers.


  • Healing, Energy, and Revive Tint Shards — permanent upgrades to the three consumable Tints used in battle. Each Shard upgrades its corresponding consumable to the next effectiveness tier: Healing Tints increase from 30% to 65% to 100% HP restored per use; Energy Tints scale similarly for AP restoration; Revive Tints scale the resurrection HP percentage.


  • Chroma Elixir Shards — permanent upgrades to the Chroma Elixir, the emergency full-party HP restorer usable only outside combat. Chroma Elixir Shards either increase the Elixir's capacity or its restoration effectiveness. The Ancient Sanctuary Paint Cage holds one of the earliest Chroma Elixir Shards in the game.


  • Shape of Health, Shape of Energy, Shape of Life — advanced consumable upgrade items found in The Manor and specific hidden passages on The Continent. These are some of the most difficult-to-find Tints in the guide, each requiring specific navigation sequences (shooting mirrors, interacting with figures, or crouching through hidden passages).


  • Recoats — the respec item. Consumed at any Expedition Flag to reset a character's Attribute or Skill Points for redistribution. Tracked both here and in the dedicated Recoats guide.


Three Practical Tint Tips


Prioritise Colour of Lumina before leaving any area. Every Colour of Lumina missed is a permanent Lumina Point lost per character in that playthrough. Check the guide before exiting each area — they're the Tints that compound most over time.


Don't spread Chroma Catalysts across the full party. Pick the two primary damage dealers and push their weapons to Level 10 before distributing Catalysts to support characters. The milestone bonuses at Levels 4, 10, and 20 are significant; front-loading your main dealers reaches those thresholds faster.


Use a Recoat for the Paintress and Simon. If the fight's one-shot mechanics are catching you, consume a Recoat and shift all Luck and Agility points into Defense and Health. Both bosses reward survivability over damage output — a tankier party configuration often clears them where a DPS build fails.


All Tint Locations in Clair Obscur: Expedition 33


Tints begin as early as Spring Meadows (Energy Tint Shard under the stone ramp, Revive Tint Shard in the canyon crate) and Flying Waters (Energy Tint Shard by a kiosk, Revive Tint Shard from the Paint Cage).


Ancient Sanctuary holds Healing and Energy Tint Shards after the boss, and the Chroma Elixir Shard from the Paint Cage.


Stone Wave Cliffs and Forgotten Battlefield each carry a full set of Healing, Energy, and Revive Tint Shards. The Shape of Energy and Shape of Life are in The Manor (kitchen, basement, and library platform), and Shape of Health is hidden in a secret passage accessible via a mirror in a Manor entrance on The Continent.


The largest concentration by far is on The Continent — over 100 Colour of Lumina and Chroma Catalyst entries spanning every named sub-region from Crimson Forest through Dark Shores, Frozen Hearts, Visages, Tainted Lumière, and Old Lumière Act III, all tracked with exact coordinates in the checklist below.

Name Details
Shape of EnergyThe Manor

Found in a crate, in the second kitchen basement room. Look for it by the stairs.

Healing Tint ShardAncient Sanctuary

Found in front of a Gestral statue at the end of the path.

Revive Tint ShardFlying Waters

Found inside the Paint Cage you can unlock by shooting the associated locks.

Polished Chroma CatalystContinent

On a large pipe that you can reach by moving forward from the Left Street Expedition Flag until you reach the second open field (the one with a large wheel in front of a building). The pipe and the Tint are close to the large wheel, to the northeast.

Energy Tint ShardAncient Sanctuary

Found in front of the Gestral statue in the clearing. You can collect it after defeating the boss.

Energy Tint ShardSpring Meadows

Found under the stone ramp inside the Spring Meadows broken house. From the upper floor, descend the ramp and look for the Energy Tint Shard next to some barrels.

Colour of LuminaContinent

Between some crates on the cliff with the grappling point that you can reach after Verso disappears and Maelle remains alone in Old Lumiere. To reach the Tint, take the path to the right after Verso is gone.

Energy Tint ShardFlying Waters

Found next to a kiosk behind the Nevron.

Chroma Elixir ShardAncient Sanctuary

Found inside the Ancient Sanctuary Paint Cage.

Revive Tint ShardSpring Meadows

Found inside a crate in the narrow canyon. 

Healing Tint ShardStone Wave Cliffs

Found next to the ruins of the building.

Polished Chroma CatalystContinent

On the balcony of a building. To reach the Tint, progress on the main path until you see the melting building, where you must take the path to the left, which takes you to the balcony.

Energy Tint ShardStone Wave Cliffs

Found in front of the Paintress shrine.

Revive Tint ShardContinent

Inside a Paint Cage that you can reach by taking the side path to the left just before the Tainted Meadows Expedition Flag. To open the Paint Cage, destroy the three nearby locks.

Colour of LuminaContinent

On the edge of a cliff. To reach it, cross the bridge next to the Tainted Meadows Expedition Flag, head down the slope, and immediately go on the path to the left (around the cliff).

Colour of LuminaContinent

In a breakable crate next to a tent, on the Continent.

Resplendent Chroma CatalystContinent

Behind the golden anchor to the southwest of the Tainted Waters Expedition Flag.

Colour of LuminaContinent

Next to some crates at the end of a side path. To reach it, go on the path to the right from the Tainted Sanctuary Expedition Flag.

Colour of LuminaContinent

On the ground in Crimson Forest. To reach it, go down the rope next to the Crimson Perch Expedition Flag, then head down another rope, go forward on the path, jump from pillar to pillar, climb up using the handles, jump on the pillar to the right, take the rope up, go on the left path and keep an eye on the right side for the Colour of Lumina.

Resplendent Chroma CatalystContinent

On a ledge you can reach by positioning yourself on the pillar southeast of the Three Blades Expedition Flag, then jumping to the right. Smash the breakable objects to reveal the Catalyst.

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