How to Save in Silent Hill Townfall: Every Phone

Pick up any working phone in Silent Hill Townfall and dial 100, and you’ve saved your game. There are 31 phones across all seven maps, but only five are booths, so knowing the indoor ones is what keeps a save within reach. The Silent Hill Townfall Clara Woods Estate zone map has seven, the most of any map.

Silent Hill Townfall Phone guide location screenshot


You’ll find each phone pinned exactly where Alexandru Popescu found it on his PS5 run for Map Master, and the Silent Hill Townfall maps, guides, and trophies cover everything you’ll do between saves. Learn the phone nearest each puzzle room, since most of your saves will happen indoors rather than at a booth.


How to Save at a Silent Hill Townfall Phone: Dial 100


Lift the receiver and dial 100 to bring up the save screen. Booths and indoor landlines both work, and the game also autosaves at checkpoints, but those come on its schedule rather than yours. A manual save before a hard room takes a few seconds, and dying sends you back to your last save, not the last room you cleared.


Your first save is part of the story. Calling 100 at the Town Square booth pulls Simon into the Otherworld and the Haldane Hotel, and the Silent Hill Townfall Shorefront District South zone map also shows the district’s second booth on Farrow Street. Booths are printed on Simon’s paper map too, so they’re the easiest phones to find again in a hurry.


Where Silent Hill Townfall Phones Are: Five Booths and 26 Indoor Lines


Only five of the 31 phones are booths: two in Shorefront District South, two in Shorefront District North, and one in Clara Woods’ Atlas Square. The Silent Hill Townfall Shorefront District North zone map shows North’s booths on Station Road and between Commercial Road and Main Street, plus four indoor phones, including Mr. Stewart’s living room and the Medical Centre garage.


The other 26 are indoor phones in homes, shops, and offices. Clara Woods has six of them on top of its booth, in the Post Service, the CEG Employee Lockers, the Facilities Outbuilding, and all three Brae houses. The 5 Upper Brae phone has an answering machine with two messages, and its table is where Tape: Tomorrow turns up in another timeline.


Silent Hill Townfall Phones in the Hospitals, CEG HQ, and SWDP (Different)


The two hospitals and SWDP (Different) have six phones between them. The Silent Hill Townfall St. Amelia Medical Centre zone map has three, at Reception, in the Office, and in Consult Room D, while the complete Medical Centre (Different) map for Silent Hill Townfall has one, in the middle room with the transfusion machines. The Silent Hill Townfall SWDP (Different) zone map has two, by the stairs after the elevator and in the Control Room.


CEG HQ has six phones and no Hiding Spots, so its phones are where you plan each floor: the Security Room, I.T. Office, Maintenance Room, Public Relations, Boardroom, and CEO Office. The CEG HQ interactive map for Silent Hill Townfall puts the Security Room phone beside one of the VHF Transceiver sets, so you can save before you calibrate.


Silent Hill Townfall Phones and the 13 Phone Numbers for Cold Calling


Each of the 13 phone numbers only connects from its own phone, as the right character, during the right part of the story. Calling all of them unlocks Cold Calling, and the all 13 phone numbers for Cold Calling pair every number with the phone that takes it. Let each call play until it ends on its own, since hanging up early can leave the number uncounted.


The list of discovered numbers only shows what the current character can dial, so a number that seems to be missing may belong to the other protagonist. When a number won’t go through, the problem is usually timing or character rather than the phone itself, so check where you are in the story before trying another line.


Reject The Help and the Safest Silent Hill Townfall Phones to Save At


Reject The Help is a Gold trophy for not saving at a phone after you meet Richard, though autosaves are still allowed. When the story prompts you to save after that point, back out, and treat every phone as a calls-only line for the rest of that run, ideally a second one when you know the route. The Reject The Help and Cold Calling trophies cover both.


St. Amelia Medical Centre’s Reception is one of the safest places to save, since its door locks from the inside and the phone is in the same room. Five doors open onto a room with a phone, as the doors you can lock behind you show, and where there’s no lock, one of the hiding spots across St. Amelia lets a patrol pass before you dial.

Name Details
Medical Centre - Different PhoneMedical Centre - Different

The Medical Centre - Different Phone is found on the wall in the middle room of the Medical Centre - Different (the one with the transfusion bags).

Atlas Square Phone Booth Save PointClara Woods Estate

The Phone Booth Save Point is found next to a building in Atlas Square, in the southwestern part of the Clara Woods Estate Ground Level.

Post Service PhoneClara Woods Estate

The Post Service Phone is found on the desk in the back room of the Post Service.

CEG Employee Lockers PhoneClara Woods Estate

The CEG Employee Lockers Phone is found next to the printer in the back room of the CEG Employee Lockers building.

5 South Brae PhoneClara Woods Estate

The South Brae 5 Phone is found on the table in the office room on the upper floor of the house.

6 North Brae PhoneClara Woods Estate

The 6 North Brae Phone is found on the small table in the kitchen on the ground floor of the house.

5 Upper Brae PhoneClara Woods Estate

The Upper Brae 5 Phone is found in the first room to the right on the ground floor of the house. Look for it on the small table between the two chairs.


You can use the answering machine next to the phone to listen to two messages.

Security Room PhoneCEG HQ

The Security Room Phone is found on the large desk in the Security Room on the CEG HQ - Ground Floor.

Facilities Outbuilding PhoneClara Woods Estate

The Facilities Outbuilding Phone is found on the wall close to the building's front door.

Boardroom PhoneCEG HQ

The Boardroom Phone is found on the large table in the boardroom on the fifth floor of CEG HQ.

Public Relations PhoneCEG HQ

The Public Relations Phone is found inside an office in Public Relations on the third floor of CEG HQ. Look for it on the desk with the corpse.

Maintenance Room PhoneCEG HQ

The Maintenance Room Phone is found on the table inside the Maintenance Room on the second floor of the CEG HQ.

I.T. Office PhoneCEG HQ

The I.T. Office Phone is found on the desk in the first office to the left after entering the Information Technology Department on the first floor of the CEG HQ.

Town Square Phone Booth Save PointShorefront District South

The first Phone Booth Save Point is found in the Town Square on the south side of the Shorefront District South. To progress the story, call 100 to save your game for the first time.


By doing so, you'll enter Otherworld and get to explore Haldane Hotel.

CEO Office PhoneCEG HQ

The CEO Office Phone is found on the desk in the office as soon as you get control of Simon.

SWDP - Different Phone #1SWDP - Different

The SWDP - Different Phone #1 is found on the wall to the left after taking the elevator down and climbing some stairs.

Zoe's House PhoneShorefront District South

Found on the small table by the door in Zoe's House. Look for it on the ground floor.

Clinic PhoneShorefront District South

The Clinic Phone is found on the desk in the reception room.

Pharmacy PhoneShorefront District South

The Pharmacy Phone is found on the desk in the back room of the Pharmacy.

Farrow Street Phone Booth Save PointShorefront District South

The second Phone Booth Save Point is found on Farrow Street on the northwestern side of the Shorefront District South.

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