In Blades of Fire, Quest Items are required for progression, unlocking new regions, or triggering the game’s "True Ending." Unlike consumables, these items are kept in your Key Items inventory and are never consumed upon use.
Quest Items come in various forms, including:
Our team's goal was to mark the locations of all these items on our Blades of Fire interactive maps, alongside instructions on how to use them properly to progress the story. For your convenience, we also listed them below, with links leading to the maps where they can be found.
| Name | Details | Map Location |
|---|---|---|
| Crank | Opens the gate between the Iron Castle and Belitara's Witchwood. Accessible through the Iron Castle. Requires Light Rune. Location Submitted By: aminspy12 | Belitara's Witchwood |
| Statue Key | Requires the Soul Rune. Offer the souls, and a hand offers you the key. Location Subbmited By: aminspy12 | The Iron Castle |
| Templar's Heart | Offered by the Shunned Templar after you defeat him. | The Iron Castle |
| Automaton | Found in the cave. After obtaining the third Golem's Heart Fragment, place it in the Automaton to clear the eastern cursed bridge. | Doyen Graves |
| Crank Wheel | Found on the upper floor of the basement, accessed via the southern stairs. Requires the lever in the lower area of the basement. After opening the gate, take the Lever with you to use it on the Crank Wheel in the tower. | The Iron Castle |
| Lever | Found next to a brazier in the flooded area of the basement, accessed via the southern stairs. Use the lever on the Crank Wheel above. | The Iron Castle |
| Blue Gem | Obtained by defeating the Scorched Templar of The Sacred Steel in the clearing. The blue gems can be used on Nerea's Statues. | Doyen Graves |
| Crank Wheel | Found on the ground floor of the tower. To activate it, use the same Lever you have used to open the door in the basement. | The Iron Castle |
| Silver Pilgrim | To remove the barrier, start by interacting with one of the many Silver Bell Statues (all locations are marked on our map) in the Dryads Forest area only. After interacting with it, follow the radar on top of the screen and the bell icon, which will randomly lead you to another Silver Bell Statue. Interact with it to retrieve the Silver Bell and offer it to the Pilgrim. | Doyen Graves |
| Crank Wheel | Found by the bridge. | Belitara's Witchwood |
| Mother's Relic | Found at the end of the passage past the Morlocks' dark room and the Light Rune hidden passage. You'll get to this area via story progression once you reach the Citadel of Tharas-Munda. The Mother's Relic must be placed on the second summoning altar. | Doyen Graves |
| Templar's Heart | Offered by the Shunned Templar after you defeat him. | The Iron Castle |
| Silver Bell Statue | Found on top of the hill. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Roggs' Skull | Dropped by the large Rogg spawning in the clearing. | The Roggs Mountains |
| Templar Altar | Found in the courtyard where you fight the Shunned Templar. The Altar requires the three Templar's Hearts you can gather from the Shunned Templars you defeat in the Iron Castle. | The Iron Castle |
| Templar's Heart | Offered by the Shunned Templar after you defeat him. | The Iron Castle |
| Aureus Steel Ingot | Found on the ground after descending the rope into the dark cave below. | The Roggs Mountains |
| Blue Gem | Obtained by defeating the Scorched Templar of The Sacred Steel in the clearing. The blue gems can be used on Nerea's Statues. | Belitara's Witchwood |
| Stolen Brazier | Obtained by catching the Vexer in the maze. To catch him, start chasing the little rascal, and when he summons the first gate, run the opposite way. You'll manage to catch him in his trap. Carry the Brazier to the Empty Brazier Slot. | Kar-Lethel Swamp |
| Empty Brazier Slot | To progress and extend the bridge, you need to obtain the Stolen Brazier. | Kar-Lethel Swamp |
| Edric's Crown | Found in Koko's Lair after going through the cracked wall. | The Roggs Mountains |
| Hurmuz Statue | Found in the open by the path down the hill. Requires Hurmuz's Charged Amulet. | Watchtower Domain |
| Viper Key | Dropped by The Hiss on top of the hill. Use it to open the gate near the green turret. | Southern Hiss City |
| Lever | On top of the hill. Pull the lever to open the gate on the other side of the ravine. | Southern Hiss City |
| Lever | Behind the hidden entrance unlocked by The Light Rune. Pull the levers alongside Adso to drain the water in the temple. | Kar-Lethel Swamp |
| Green Turret | Found at the end of the ravine. The Turret launches orbs that teleport you to the central area, where you'll need to fight various enemies. Make sure you allow the orb to hit you at least 4 times to collect everything inside the cages. | Southern Hiss City |
| Hurmuz's Charged Amulet | Obtained by defeating 3 Forger Sentinels while carrying Hurmuz's Awakened Amulet. The amulet must be used on Hurmuz's Statue. | Watchtower Domain |
| Viper Key | Dropped by The Hiss on top of the hill. | Southern Hiss City |
| Soldier's Key | Dropped by the Mayhem Warmonger in the arena. Use it to unlock the gate leading to The City of Curved Stones. | Watchtower Domain |
| Lever | Found on the upper floor of the catacombs. Pull the lever to unlock the gate below. | The Egion's Abbey |
| Lever | Found on top of the stairs behind the locked gate. Pull the lever to drain the quicksand below. | Southern Hiss City |
| Green Turret | Found in the ravine filled with quicksand. The Turret launches orbs that teleport you to the central area, where you'll need to fight various enemies. Make sure you allow the orb to hit you at least 4 times to collect everything inside the cages. You can drain the quicksand by pulling the lever on the hill. | Southern Hiss City |
| Teleporter | Found on top of the ledge you can reach after climbing the ladders behind the Green Turret. Allow the blue orb to hit you once to open the western gate in Central Hiss Hall. | Southern Hiss City |
| Teleporter | Found on the upper roof. Allow the blue orb to hit you once to open the eastern gate in Central Hiss Hall. | Southern Hiss City |
| Lever x2 | Found in the large underground cave, you can access via the tunnel in the room behind the Light Rune. You can only access it after progressing through the story. While Adso is holding a lever, swim to the other side to find a second lever you can pull to drain the water. | Kar-Lethel Swamp |
| Aureus Spear Scroll | Found on the altar in the center of the room. | The Egion's Abbey |
| Blue Gem | Dropped by the Scroched Templar of The Sacred Steel found on the bridge. The blue gems can be used on Nerea's Statues. | The Dryads Forest |
| Crank Handle | The Iron Castle | |
| Flautist Statue | Found in the clearing. Place the Flute in the statue's hands to clear the sand wall and continue your journey. | The City of Curved Stones |
| Blue Lady's Medallion | Received from Glinda after dealing with the Queen’s Hounds outside her hut. | Kar-Lethel Swamp |
| Blue Gem | Obtained from the Cursed Paladin after finding his name. The blue gems can be used on Nerea's Statues. | The Roggs Mountains |
| Aureus Spear | Aureus Spear is a quest item you'll have to forge to progress the story. The required materials are obtained while following the plot's objectives. | Kar-Lethel Swamp |
| Automaton | Found on a hill. The Automation blocks the western path. You can clear it after obtaining the first Golem's Heart Fragment from Melcart. | Kar-Lethel Swamp |
| Switch | Found on the wall. Press the switch alongside the eastern one to open the central gate. | Central Hiss Hall |
| Switch | Found on the wall. Press the switch alongside the western one to open the central gate. | Central Hiss Hall |
| North Tower Key | Obtained by killing the Mayhem Warmonger on the second floor of the tower. | The Iron Castle |
| The Time Rune | Obtained from the Blue Lady after getting the Blue Lady's Medallion from Glinda. It can be used to imbue a weapon that allows you to extend the nearby bridge when getting close to the Time Rune inscription. | Besacarr Hamlet |
| Mysterious Spell | Obtained by interacting with the stone between the gates. After learning the spell, return to the large rock in Watchtower Domain and interact with it to remove the wall of sand behind it. | Central Hiss Hall |
| Rune Stone | Found on the terrace behind the anvil. After obtaining the Mysterious Spell in Central Hiss Hall, interact with the stone to remove the wall of sand behind it. | Watchtower Domain |
| Blue Gem | Obtained by speaking to the villager in the barn. Exhaust all dialogue options to receive the gem. The blue gems can be used on Nerea's Statues. | Winter's Wall |
| Forgers Steel Ingot | Found inside a side room of the cave, behind a breakable wall. | The Roggs Mountains |
| Silver Bell Statue | Found under a tree on top of a hill. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Silver Bell Statue | Found at the base of the waterfall. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Roggs' Skull | Dropped by the large Rogg spawning in the clearing. | The Roggs Mountains |
| Silver Bell Statue | Found by the mountain wall. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Gold Pilgrim | Found by the entrance. To remove the barrier, you need the Golden Bell obtained via story progression. | King's Bastion |
| Golden Bell | Found on a statue in a cell on the ground floor. You can open the cell's door using the Acolyte Key. After obtaining the bell, use the nearby forge to return to the Dryads Forest and cross the northern bridge. The bell is used to remove the Gold Pilgrim barrier. | King's Bastion |
| Chronicle Scroll | Found on the middle floor of the library tower. Climb the ladder behind the pile of books to get to the scroll. Reading it is part of the story. | The Crimson Fort |
| Soldier's Key | Dropped by the Mayhem Warmonger inside the large building. | Winter's Wall |
| Window | Found on the same floor as the Chronicle Scroll. After obtaining the scroll, use this specific window to progress the story. | The Crimson Fort |
| Blue Gem | Obtained by defeating the Scorched Templar of The Sacred Steel. The blue gems can be used on Nerea's Statues. | Winter's Wall |
| Blue Gem | Obtained from the Cursed Paladin after finding his name. The blue gems can be used on Nerea's Statues. | The Dryads Forest |
| Dorin's Sword | Received from Abbot Dorin during the prologue. | Besacarr Hamlet |
| Soldier's Key | Obtained after defeating the enemy in front of the locked gate. The key is used to open the gate behind the soldier. | Besacarr Hamlet |
| Bronze Bell Statue | Found on top of the hill in the Vexer village. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Pilgrim | Found in front of the bridge. To remove the barrier, start by interacting with one of the many Bronze Bell Statues in the Dryads West area only. After interacting with it, follow the radar on top of the screen and the bell icon, which will randomly lead you to another Bronze Bell Statue. Interact with it to retrieve the Bronze Bell and offer it to the Pilgrim. While following the story, the first time you approach this location, you'll end up in King's Bastion. | The Dryads Forest |
| Bronze Bell Statue | Found by the path up the hill. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found at the base of the large stone. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found under a tree in the clearing. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found at the edge of the hill. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found under a tree by the wall on the hill. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found by the wall in the Vexer village. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Bronze Bell Statue | Found behind a large tree. Interact with it, then find the Bronze Bell to remove the Bronze Pilgrim barrier. Note: The Bronze Bells spawn randomly. | The Dryads Forest |
| Acolyte Key | Dropped by a Hiss from Bastion on the upper floor of the building after going through the Cracked Wall. Used to open the cell door on the ground floor, where the Golden Bell is found. | King's Bastion |
| A Phoenix Feather | Obtained from Glinda in her shack. | The Roggs Mountains |
| Ogre's Bone | Obtained from Tok when you ask him about the Ogre's Bone while following the story. | Watchtower Domain |
| Lever | Found behind the locked gate on the lower level in the hidden room past the Light Rune. You can only reach this area after unlocking The Light Rune on The Roggs Mountains. Pull the lever to drain the water. | Kar-Lethel Swamp |
| Stolen Brazier | Found on the ground in the Vexer village. You can reach this area only after unlocking The Light Rune on The Roggs Mountains. Must be placed in the northern slot. | Kar-Lethel Swamp |
| Sapphire Butterfly | Found on the bridge. After unlocking the Light Rune on The Roggs Mountains, get close to the butterflies with a Light Rune imbued weapon and follow them to the cave behind the Light Rune hidden wall, where you can catch them. | Ancient Garden |
| Key of the Lord | Obtained automatically as part of the story after defeating Cavimo Rex, the Lord of the Crimson Fort. | The Crimson Fort |
| Karamuth | Found in the upper room of the temple. Unlocked via story progression, Karamuth can be used to reach specific areas by flying. After fixing Karamuth, you'll automatically fly to the Citadel of Tharas-Munda. | The Roggs Mountains |
| Melcart's Memory | Interact with the statue in the clearing to trigger one of Melcart's memories and obtain a Health Gem. | Doyen Graves |
| Roggs' Skull | Dropped by the large Rogg spawning in the clearing. The Roggs' Skull is an essential item that allows you to navigate the mountains using the ziplines. | The Roggs Mountains |
| Rohan the Jester | Found on the top floor of the tower. Approach Rohan the Jester's corpse, and Melcart will remember about the mask you must find. | Doyen Graves |
| Viper Key | Dropped by The Hiss in the small clearing. The key is used to open the central locked gate. | Northern Hiss City |
| Viper Key | Dropped by The Hiss in front of the locked gate. The key is used to open the eastern locked gate. | Northern Hiss City |
| Roggs' Skull | Dropped by one of the Roggs attacking you when crossing the bridge. The Roggs' Skull is an essential item that allows you to navigate the mountains using the ziplines. | The Roggs Mountains |
| Viper Key | Dropped by The Hiss in the clearing. The key is used to open the western locked gate. | Northern Hiss City |
| Melcart's Memory | Found inside the large cave behind the locked gate. Interact with the skull on the wall to trigger Melcart's second memory. This will open the southern gate and the eastern gate in the cave. | Doyen Graves |
| Soldier's Key | Found in a casket at the end of the upper corridor. Use the key to open the western locked gate. | The Egion's Abbey |
| Crank Wheel | Doyen Graves | |
| Lever | Found under the bridge. Bring the lever to the crank wheel to open the gate. | Doyen Graves |
| Gate Lever | Found next to the chest in the small room accessed via the hole in the wall. While following the story, you'll have to pull it to open the gate and progress to the next area. | Ancient Garden |
| Soldier's Key | Dropped by the Mayhem Warmonger in front of the gate. The key is required to open the gate leading to The Hollow Plain. | Besacarr Hamlet |
| Switch x2 | Found on the pillars in front of the Hell's Bell Forger's Anvil. Press the switches to open some of the gates in the crypt. | Doyen Graves |
| Melcart's Memory | Found in the cave under the waterfall, past the jump point. Follow Melcart, and he'll remember about a weak wall you can destroy to progress further with the story. | Doyen Graves |
| Viper Key | Dropped by The Hiss on the bridge. The key is used to open the southwestern locked gate. | Northern Hiss City |
| Silver Bell Statue | Found on a ledge you can reach by dropping from above. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Soldier's Key | Dropped by the burning Putrid that spawns in the cave behind the locked gate. Used to unlock the gate in the southeastern tower. | Doyen Graves |
| Switch | Found on the wall behind the gate. Press the switch alongside the western one to open the central gate. You can reach it only via story progression after accessing the Central Hiss Hall through the northern entrance. | Central Hiss Hall |
| Roggs' Skull | Dropped by the large Rogg spawning in the cave. The Roggs' Skull is an essential item that allows you to navigate the mountains using the ziplines. | The Roggs Mountains |
| Silver Bell Statue | Found on top of the hill above the passage. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Melcart's Memory | At the bottom of the Flooded Tower. Slowly cross the water, and Melcart will reveal a switch that allows you to drain the water in the tower and progress the story. | Doyen Graves |
| Switch | Found on the wall behind the gate. Press the switch alongside the eastern one to open the central gate. You can reach it only via story progression after accessing the Central Hiss Hall through the northern entrance. | Central Hiss Hall |
| Skeletal Key | Obtained as part of the story by looting the skeleton at the bottom of the Flooded Tower, after draining the water and closing the caskets. The key allows you to unlock the locked doors with bones on them. | Doyen Graves |
| Melcart's Memory | Found at the base of the round tower on top of the hill. Get Melcart close to it, and he will discover a weak wall you can destroy. | Doyen Graves |
| Lever | Found at the end of the prison in the underground area you'll reach after opening the northern gate in Central Hiss Hall. It must be used on the Crank Wheel in the same prison to open the locked gate. | Northern Hiss City |
| Crank Wheel | Found in front of the Forgers Totem in the underground area you'll reach after opening the northern gate. Use the Lever at the end of the prison to lift the nearby locked gate. | Central Hiss Hall |
| Pilgrim Painting | Found inside the treasury, you can reach via the zipline. After activating the Soul Rune on the wall, head downstairs and get a Golden Bell. Give it to the Pilgrim in the painting, and you'll clear the barrier in the courtyard. | King's Bastion |
| Rohan the Jester's Mask | Dropped by the Lightning Sentenza at the bottom of the tower. After obtaining the mask, head outside, climb the ladder, and place it on Rohan the Jester's corpse. | Doyen Graves |
| Gate Lever | Found by the fence hole at the end of the small ravine. Used to open the western gate. | Besacarr Hamlet |
| Melcart's Memory | Found on the upper side of the tomb. Approach the gate, and Melcart will reveal the skull you have to push to open it. | Doyen Graves |
| Soldier's Key | Dropped by the Mayhem Warmonger near The Crimson Rift tower. The key is required to open the gate behind him. | Besacarr Hamlet |
| Hurmuz Statue | Found on the balcony. | Central Hiss Hall |
| Melcart's Memory | Found inside the tomb behind the skull-operated gate. Approach the wall, and Melcart will reveal its weakness so you can bash it. | Doyen Graves |
| Teleporter | Found on the hill you'll reach after climbing the southern ladder. Allow the blue orb to hit you once to be teleported to the eastern side platform. | Northern Hiss City |
| Blue Gem | Obtained from the Cursed Paladin after finding his name. The blue gems can be used on Nerea's Statues. | The Crimson Fort |
| Golem's Heart Fragment (I) | Automatically obtained from Melcart after reaching the mausoleum on the hill. Use the fragment on the Automaton in Kar-Lethel Swamp to clear the path ahead and progress the story. | Doyen Graves |
| Summoning Altar | Found on the bridge inside the Citadel. Place the Father's Relic on it. | Citadel of Tharas-Munda |
| Blue Gem | Obtained from the Cursed Paladin after finding his name. The blue gems can be used on Nerea's Statues. | Besacarr Hamlet |
| Elevator | Found on top of the tower. To be able to use the elevator, first you must repair it using the Time Rune, then you must climb the rope outside the tower. | Doyen Graves |
| Sharp Fang | Found in a cell in the underground area you'll reach after opening the northern gate in Central Hiss Hall. Bring the Fang to Tok in his hideout in The City of Curved Stones. | Northern Hiss City |
| The Light Rune | In the corner of the tunnel, past the cracked wall on the third floor of the Celestial Cave. Make sure you imbue one of your weapons with the Light Rune from the Blue Lady to be able to survive the Morlocks. Once you reach this point in the story, all Light Runes in the game can be activated. | The Roggs Mountains |
| Novice's Flute | Obtained from Tok in exchange for the Sharp Fang. Use the Flute on the Flautist's Statue to clear the path ahead. | The City of Curved Stones |
| Automaton | Found at the end of the cave accessed via the southwestern entrance. After obtaining second Golem's Heart Fragment, place it on the Automaton to open the path ahead. | Kar-Lethel Swamp |
| Hurmuz's Dormant Amulet | At the end of the path behind the crawl space on the Automaton's arm, you'll find Hurmuz's statue. Interact with it, and Adso will be able to retrieve the amulet. Take the amulet to Glinda in her shack to get Hurmuz's Dormant Amulet and progress the story. | Kar-Lethel Swamp |
| Hurmuz's Awakened Amulet | Obtained from Glinda after you bring her Hurmuz's Dormant Amulet. Head northwest and defeat 3 Forger Sentinels to obtain Hurmuz's Charged Amulet. | Kar-Lethel Swamp |
| Hurmuz's Charged Amulet | Obtained by defeating 3 Forger Sentinels while carrying Hurmuz's Awakened Amulet. The amulet must be used on Hurmuz's Statue. | Kar-Lethel Swamp |
| Roggs' Skull | Dropped by the large Rogg spawning in the arena on top of the mountain, after going through the Celestial Cave. The Roggs' Skull is an essential item that allows you to navigate the mountains using the ziplines. | The Roggs Mountains |
| Statue of Dhyrias | Found on top of the mountain, after ascending through the Celestial Cave. Requires Dhyrias' Hammer, acquired via story progression. | The Roggs Mountains |
| Argevandil | Argevandil is a mandatory sabre you have to forge to open the tomb in Doyen Graves and progress the story. Use the Kalis Forge Scroll to craft the weapon, but make sure that only the parts with the purple logo are selected. | Kar-Lethel Swamp |
| Golem's Heart Fragment (II) | Found inside the chest in the tomb. The fragment must be placed on the Automaton inside the Kar-Lethel Swamp cave to progress the story. | Doyen Graves |
| Father's Relic | Found in front of the statue you can reach via the moving platform. Grab the Father's Relic and place it on the Summoning Altar. | Citadel of Tharas-Munda |
| Dhyrias' Hammer | Found on a platform surrounded by lava in the center of the temple. Use the nearby Light Rune to extend the bridge and reach it. It must be used on the Statue of Dhyrias. | The Roggs Mountains |
| Teleporter | Found on the lower platform near the Life Gem Chest. Drop from the platform above, get the Health Gem, then allow the green orb to hit you to be teleported to the northwestern pad. | Citadel of Tharas-Munda |
| Phantom Key | Found on the altar inside the round building. The key is revealed by Melcart, and it allows you to unlock the Ghostly Locked Gates. | Doyen Graves |
| Elevator | Found on the floor, on top of the wall. After you get the Stolen Brazier, place it on the elevator to transport it to the lower floor, where you can find the Empty Brazier Slot. | Kar-Lethel Swamp |
| Stolen Brazier | Found at the end of the wall. It can be obtained only by defeating King Beltharun. Carry the brazier to the elevator on top of the wall, then descend the tower and place it into the Empty Brazier Slot. | Kar-Lethel Swamp |
| Empty Brazier Slot | Found on the lower level. After obtaining the Stolen Brazier, place it on the elevator on top of the wall, then descend to the lower level, stepping on the plates on your way down. Finally, carry the Stolen Brazier and place it into the empty slot, then power it up by carrying the blue flame from the brazier on the upper floor. | Kar-Lethel Swamp |
| Blue Gem x2 | Obtained by defeating the two Scorched Templars of The Sacred Steel. The blue gems can be used on Nerea's Statues. | The Roggs Mountains |
| Mother's Statue | Found on the lower level after using the moving platform. | Citadel of Tharas-Munda |
| Silver Bell Statue | Found on the terrace at the edge of the cliff. Interact with it, then find the Silver Bell to remove the Silver Pilgrim barriers in the previously visited areas. Note: The Silver Bells spawn randomly. | The Dryads Forest |
| Bronze Pilgrim | Found inside the cave past the cracked wall. To remove the barrier, start by interacting with one of the many Bronze Bell Statues (all locations are marked on our map) in the Dryads Forest West area only. After interacting with it, follow the radar on top of the screen and the bell icon, which will randomly lead you to another Bronze Bell Statue. Interact with it to retrieve the Bronze Bell and offer it to the Pilgrim. | Winter's Wall |
| Cell Door | At the end of the corridor on the second floor. The door is unlocked automatically during a cutscene. Make sure you interact with it to free the prisoners in the round cell. | The Iron Castle |
| Summoning Altar | Found on the lower level. It can be reached by activating the western brazier. The statue requires the Mother's Relic found in the Doyen Graves. | Citadel of Tharas-Munda |
| Cell Door | Found in the round room on the third floor. Get close to it to trigger a cutscene, then interact with it to release the prisoners in the round cell. | The Iron Castle |
| Golem's Heart Fragment (III) | Dropped by Vhoroo, the Unceasing Kleptomaniac boss. The fragment must be used on the Automaton in Doyne Graves to clear the cursed bridge. | Kar-Lethel Swamp |
| Blue Gem | Obtained by defeating the Templar of The Sacred Steel at the top of the tower. The blue gems can be used on Nerea's Statues. | Doyen Graves |
| Blue Gem | The Roggs Mountains | |
| Ancient Key | Defeat the Templar of The Sacred Steel to obtain it. | The Iron Castle |
| Blue Gem | First, get the Soul Rune, then charge it up, and use it near the mosaic of Nimue. Then, forge a greatsword, name it Excalibur, equip it, and interact with the ghostly arm that rose out of the mural from earlier. | Watchtower Domain |
| Blue Gem | Obtained by defeating the Scorched Templar of The Sacred Steel. The blue gems can be used on Nerea's Statues. | The Egion's Abbey |
| Blue Gem | Obtained by defeating the Templar of The Sacred Steel. | Northern Hiss City |
| Blue Gem | To obtain Nerea's Tear, look for the stained glass window on the north wall. Then, you must use The Soul Rune and offer Edric's Crown to the ghostly hand. Finally, head down and interact with the crypt to get the Blue Gem. | The Egion's Abbey |
| Blue Gem | Obtained by defeating the Templar of The Sacred Steel. | Kar-Lethel Swamp |
| Teleporter | Inside the room past the Pilgrim Statue. | Southern Hiss City |
| Pilgrim Statue | Requires the Golden Bell you obtain in Chapter 3. | Southern Hiss City |
| Teleporter | Can be reached after using the Teleporter. | Southern Hiss City |
| Teleporter | Can be reached after using the Teleporter. | Southern Hiss City |
| Blue Gem | Obtained by defeating the Templar of The Sacred Steel. | The Roggs Mountains |
| Blood Key | Drops from the Armoured Sanguine Lord on the top path south of the Mausoleum. | The Royal Palace |
| Lever | Requires the Soul Rune from Chapter 3. Location Submitted By: Cookiemaster | Belitara's Witchwood |
| Roggs' Skull | Dropped by one of the Roggs attacking you in the area. | The Roggs Mountains |
| Blood Key | Drops from the Armoured Sanguine Lord on the middle path south of the Mausoleum. | The Royal Palace |
| Roggs' Skull | Kill the Roggs in this area because one of them will drop the skull. | The Roggs Mountains |
| Roggs' Skull | Kill the Queen’s Hounds, and Roggs will zipline in. One of the Roggs is holding the skull. | The Roggs Mountains |
| Roggs' Skull | Kill the Roggs that zipline in this area because one of them is holding the skull. | The Roggs Mountains |
| Roggs' Skull | Fight the Roggs on top of the mountain because one of them will drop the skull. | The Roggs Mountains |
| Blue Gem | Obtained by defeating the Templars of The Sacred Steel. | Crop Fields |
| Matriarch Key | Drops from The Matriarch. | King's Bastion |
| Dark Gazer | By the railing of a balcony overlooking the Throne Room. To reach it, head to the roof, face south, crawl beneath the tree roots, pass through the hole in the floor, descend the rope, and then take the ladder down. The Dark Gazer will be needed for Nerea's Statue in the Citadel of Tharas-Munda. | The Royal Palace |
| Blue Gem | Obtained from the Cursed Paladin after finding his name. The blue gems can be used on Nerea's Statues. | The Royal Palace |
| Blue Gem x2 | Obtained by defeating the Templars of The Sacred Steel. | The Royal Palace |
| Missing Nerea Statue | You can find the empty space where there was a Nerea Statue after unlocking the Karamuth. To find where the statue was taken, track down Vhoroo in King’s Bastion. | The Royal Palace |
| Blood Key | Drops from the Armoured Sanguine Lord on the path connecting the towers. | The Royal Palace |
| Blood Key | Drops from the Armoured Sanguine Lord in the area that can be reached by going on the path south of the northwestern tower. | The Royal Palace |
| Blood Key | Must defeat the 2 Sentenza in the area, then the Sanguine Lord to obtain the key. | The Royal Palace |
| Queen Nerea's Body | On the Mausoleum's bottom level. | The Royal Palace |
| Blood Key | Drops from the Sanguine Lord on the path east of the cells. | The Royal Palace |
| Blood Key | Drops from the Armoured Sanguine Lord on the tower's middle level. | The Royal Palace |
| Novice Statue | Trigger the Time Rune to restore the statue. Requires the Novice's Flute. | The Royal Palace |
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