Navigating the halls of the Care Center and the industrial depths of the ARK in Resident Evil 9: Requiem is impossible without securing all Key Items. These unique items serve as the ultimate progress gatekeepers, allowing you to unlock new wings, solve environmental riddles, and bypass high-security lockdowns.
From the Fusebox at the start of the game to the high-tech ID Wristbands required for the labs, finding these items is the only way to drive the story forward. Missing a Key Item often brings your journey to a standstill, forcing you to backtrack through hostile territory. This guide pinpoints every essential object to help you maintain momentum.
In Requiem, Key Items are categorized by their utility within the environment. Understanding their purpose is vital for efficient navigation:
Key Items in Resident Evil Requiem occupy space in your inventory until they have fulfilled their purpose. Once an item is no longer needed (marked by a red checkmark in your inventory), you can safely discard it or store it in an Item Box to make room for more ammo. If you find yourself stuck, check the "Examine" function on your Key Items. Rotating a key or opening a locket often reveals hidden engravings or a second item inside.
Walking past a critical key in a dark room is the most common cause of player frustration. To prevent this, our team has pinned the location of every Key Item in the game on our interactive RE9 Requiem maps.
Our map guides provide precise coordinates, screenshots of the items, and step-by-step instructions for the puzzles required to claim them. Use the links in the table below to verify your progress and unlock the secrets of the Requiem project.
| Name | Details | Map Location |
|---|---|---|
| Override Key (Dump Control Room) | Found on the console in the back of the Chemical Storage. The Key is required for the Control Panel. | ARK |
| Control Panel | Found by the monitor on the wall. It can be unlocked using the Override Key (Bioweapon Repository 11). | ARK |
| Switch | Found in the Generator Room. Press the button to gain access to the eastern side of the room. | ARK |
| Surveillance Terminal | Found in the back of the room. Interact with the computer to start a cutscene and progress the story. | ARK |
| Fire Poker | Found by the wall, in the room on the west side of the Crypt, after climbing on the coffin. Once you pick it up, make a run to the ladder in the Chapel, while avoiding the kids. | Orphanage |
| Hatch | Found in the ventilation system. Interact with it to get to the next section. | ARK |
| Control Panel | Unlocks after retrieving the Override Key (Dump Control Room). Activating the Control Panel is required to help Leon escape from the Dump. | ARK |
| Animus Orb | Found inside the red case in the ARK Cleanroom. The Animus Orb is used on the Recessed Panel. | ARK |
| Remote | Found on the table in the Meeting Room. Interact with the remote and go through the slides to progress the story. After the cutscene, you transition to Raccoon City Center as Leon. | Orphanage |
| Noblesse Orb | Found inside the red case in the ARK Operations Room. The Noblesse Orb is used on the Recessed Panel. | ARK |
| Red Jewel | Found by the ship model in the Chairman's Office. Pick it up, then rotate it and press the button on the side to open it. Get the Red Jewel, which is used to open the Parlor Door. The Unicorn Trinket Box is available at this location only while playing the game on Insanity difficulty. | Care Center |
| Severed Hand | Found on the ground after escaping the Basement with the elevator. Use it at the closest Analyzer to discover a secret message, then make sure you carry it in your inventory when working on completing the sixth step of The Final Puzzle. | Care Center |
| Pantry Key (Insanity Difficulty Only) | Found on the cabinet in the Waiting Room Closet. Instead of being dropped by the Chef, on Insanity difficulty, the Pantry Key is found in the Closet. | Care Center |
| Switch | Press it to gain access to the Generator Room to the west. | ARK |
| Forklift | Use the Forklift Key to lift the Forklift and reach the door behind. | Care Center |
| Old Key | Found taped to the bar in the dark area, after getting out of the kitchen. Interact with the photo and examine the back to find the Old Key in the Wrenwood Hotel. Use the Key to open the Lounge & Bar Door. | Wrenwood Hotel |
| Wire Cutters | Found on the pool table in the rec room. Use it to unlock the door of the corridor leading to Room 204. | Wrenwood Hotel |
| Emergency Exit Key | Found on the ground, after freeing yourself from the cart, when the police officer attacks you. You can only obtain it after Grace's flashback in Room 204. Use it to unlock the Emergency Exit Door and leave Wrenwood Hotel. | Wrenwood Hotel |
| Photos | Found on the bed in Room 204. Interact with the photos and look at the photo in the middle of the bed to progress the story. | Wrenwood Hotel |
| Painting | Found behind the luggage cart in the lobby. You can move the luggage cart and interact with the painting after returning from the flashback to the present. This is a mandatory step for progressing the story. | Wrenwood Hotel |
| Cherub Key | Found in the small table drawer at the end of the corridor. | Care Center |
| Lightswitch | Found on the wall in the red light area. You need to flip this specific switch to progress the story. | Care Center |
| Lighter | Found on a shelf next to the green fusebox in Room 201. Make sure you collect it to progress the story. | Care Center |
| Screwdriver | Found in a toolbox on a shelf in the Nurses' Station. To reach it, you need to move the nearby cart and climb on it. Tip: Before moving the cart, grab the Antique Coin. Once you get the Screwdriver, the monster will chase you. Run to a lighted room to escape the monster. | Care Center |
| Fusebox | Found next to the locked gate. | Care Center |
| Fuse | Found in the back of Room 201. To get the fuse, you first need to retrieve the screwdriver from the Nurses' Station. Tip: Before removing the fuse, make sure you collected everything! Once you remove it, RUN to the fusebox! | Care Center |
| West Wing Keycard | Obtained automatically after the cutscene with the little girl. | Care Center |
| Red Jewel | Found on a small desk by the door in the Chairman's Office. Pick it up, then rotate it and press the button on the side to open it. Get the Red Jewel, which is used to open the Parlor Door. The Unicorn Trinket Box is available at this location only while playing the game on Casual and Standard difficulties. | Care Center |
| Pencil | Found on the desk in the Chairman's Office. Use the Pencil on the Chairman’s Note to open the Chairman’s Office Puzzle Box. | Care Center |
| Moon Quartz | Obtained by opening the Chairman’s Office Puzzle Box in the Chairman's Office. Used to open the Courtyard Door. | Care Center |
| East Wing Keycard | Found in the severed arm on the ground, next to the couches in the Parlor. Interact with the hand and rotate it. Use the key to open the East Wing Hospital Wards Door in the Care Center. | Care Center |
| Pantry Key | Drops from the chef enemy in the Kitchen and Parlor area of the Care Center while playing the game on Casual and Standard difficulties. On Insanity difficulty, the Pantry Key is relocated to the Waiting Room Closet. | Care Center |
| Hemolytic Injector | Found on a desk in the Examination Room. This is the only Hemolytic Injector you'll get for free. Make sure you use it on the nearby zombie to unlock the Fatal Dose Trophy. Additional Hemolytic Injectors must be crafted. Note: If you already unlocked the trophy during your first run, consider saving the Hemolytic Injector for zombies that are more powerful than the nearby doctor. | Care Center |
| Blood Collector | Found next to a sink, on a table in the Blood Lab. Use it to collect infected blood from various sources marked on our RE Requiem interactive maps. | Care Center |
| Leatherbound Notebook | Found inside the Lead Researcher's Office Puzzle Box. Make sure you open it and read the files inside. | Care Center |
| Corrosive | Found on a cabinet in the Care Center Conference Room. Use it to melt the Padlock. | Care Center |
| Star Quartz | The Star Quartz is obtained automatically after escaping the Basement. It must be used to open the Courtyard Door. | Care Center |
| Sun Quartz | Found inside the Lead Researcher's Office Puzzle Box. The Sun Quartz is used to open the Courtyard Door. | Care Center |
| Forklift | Found in front of the Inspection Door. Retrieve the Forklift Key and use it on the forklift to clear the path. | Care Center |
| Crank Lever | Found on a shelf in the Filing Room. It must be used on the Control Room Power Distributor. | Water Treatment Plant |
| Fuel Tank | Found in the back of the Gas Station. Fill the Gas Can here. | East Raccoon City |
| Repair Kit | Found inside the BSAA Container 02. Use it to repair the Broken Signal Receiver. | East Raccoon City |
| Incomplete Bomb | Found on the gate. To escape East Raccoon City and complete Leon's mission, you need to assemble the bomb by collecting the following: | East Raccoon City |
| Relay | Found in a yellow case. Needed for the Incomplete Bomb along with the other two pieces. | East Raccoon City |
| Gas Can | Found on a small crate in the gas station's backyard. Use it to activate all gas-powered generators after filling it at the Fuel Tank. | East Raccoon City |
| Coffin | Found in the crypt. Pull it out and climb on it to reach the other side of the fence. | Orphanage |
| Crime Scene Evidence #1 | Found on the floor inside the Lounge & Bar area. | Wrenwood Hotel |
| Crime Scene Evidence #2 | Found in the bar. Check the markings on the table. | Wrenwood Hotel |
| Cart | Found in front of the locker. Move the cart to get to the screwdriver. Tip: Before moving the cart, grab the Antique Coin. | Care Center |
| Magnetic Key | Found on the wall. Unlocks after activating the Control Panel. The Magnetic Key is required to open certain doors. | ARK |
| Override Key (Bioweapon Repository 11) | Found on the wall in Systems Management. Use it on the Control Panel by the elevator. | ARK |
| Wrench | Found on a desk in the Custodian's Office. You can use the Wrench to open the Cold Storage Door. | Care Center |
| Artificial Heart | Found hanging from a hook in the Cold Storage. The Artificial Heart is required for the Organless Corpse. | Care Center |
| Square Socket Wrench | Found in a red case in the Care Center Boiler Room. You need this wrench for the Power Distributor in the Collection Pool and to unlock the Workshop Vent. It can be collected only after going through the Fence Hole and after interrupting the electricity. | Care Center |
| Valve | Found on the north side of the Processing area, by the metal railing. Use it to drain the blood. | Care Center |
| ID Wristband (Level 3) | The ID Wristband (Level 3) is obtained when you investigate the Star Puzzle Box. Use it to open the two cells in the Medication Room. | Care Center |
| Security Manager's Notebook | Found near the Security Manager. Interact with it and fold the page to see the combination you can use to open the Star Puzzle Box. However, keep in mind that you won't be able to do it right away. | Care Center |
| ID Wristband (Level 1) | Found on the hand of a headless corpse, outside of the Lead Researcher's Office. When you approach the wristband, the Chunk enemy will attack. Be prepared to run or to have a tough fight. Use the ID Wristband Level 1 to open all Level 1 Security Points on the ground floor. Their locations are marked on our interactive maps. | Care Center |
| Artificial Lungs | Found inside the Organ Transport Box. The Artificial Lungs are required for the Organless Corpse. | Care Center |
| ID Wristband (Level 2) | The ID Wristband (Level 2) is obtained from the Organless Corpses in the Examination Room of the Care Center after you place the Artificial Heart and the Artificial Lungs into the chest cavity. Use the ID Wristband Level 2 to open the Isolation Ward Gate on the ground floor. | Care Center |
| Hidden Lever | Found behind the painting in the Director's Office. Interact with the painting as Leon to reveal a lever that you can pull to reach the corridor behind the wall. Stay sharp because once you pull the lever, you will have to fight several blisterhead zombies until the gate opens. | Care Center |
| Joint Plug #2 | Found in the Power Distributor. Make sure you remove it and use it on the Collection Pool Power Distributor. | Care Center |
| Joint Plug #1 | Found in the Holding Cells Power Distributor. Collect it, then get ready to run to the Safe Room. Use the Joint Plug #1 to open the following doors: | Care Center |
| Forklift Key | Found next to a headless corpse in the Processing Room. Pick it up and use it on the Forklift in the Processing Room, then on the one in the Inspection area. | Care Center |
| Joint Plug #3 | Found in the Processing Room Power Distributor. Do not remove it the first time you reach the room. You'll get it on your way out, after you empty the tank. | Care Center |
| Helicopter Key | Found next to the keyboard on a desk in the Private Lab. | Care Center |
| Computer Terminal | Found on the desk. After you get the Helicopter Key, interact with it to open the Control Room Door. | Care Center |
| Double Helix Model | Found in the wine bottle on the counter in the VIP Suite. Pick up the bottle, inspect it, and rotate it until the label on it is complete. The Double Helix Model is required for the Incomplete DNA Puzzle. | Care Center |
| Roof Hatch Controls | To deal with The Girl and escape the Water Treatment Plant, you must open the Roof Hatch by activating the following: | Water Treatment Plant |
| Storage Area Power Distributor | Found on the console next to the barrels in the Storage Area. Rotate the lever to power up the Roof Hatch Controls. | Water Treatment Plant |
| Chemical Treatment Power Distributor | Found on the console. Rotate the lever to power up the Roof Hatch Controls. Note: Make sure that before holding down the button on the screen, you stun The Girl with a Requiem shot. | Water Treatment Plant |
| Power Generator | Found just outside the BSAA tent. Interact with the Power Generator so you can use the Computer (Save Point), to open the Supply Box in the tent, and to open the Logistic Warehouse Door. | East Raccoon City |
| Tactical Tracker | Found on the Supply Box in the BSAA tent, after interacting with the Power Generator outside. Once you obtain the Tactical Tracker, you gain credits for the enemies you kill. The credits can be used to buy items from Supply Boxes. The Tactical Tracker is available only during your first playthrough. | East Raccoon City |
| Distributor | Found in a yellow box on the roof. The Distributor is one of the three parts you need for the Incomplete Bomb. | East Raccoon City |
| Cedarbrook Apartments Key | Found in a box on the wall, by a door. The key is required to open the Apartment Building Gate. | East Raccoon City |
| Valve Handwheel Slot | Requires the Valve Handwheel. Turn the valve to clear the way. After fighting the enemies, don't forget to turn the valve all the way if you haven't already. | East Raccoon City |
| BSAA Container Key | Obtained automatically after the cutscene that starts when you approach the area. Use the Key to open all BSAA Containers marked on our Resident Evil Requiem interactive maps. | East Raccoon City |
| Battery | Found on the wall in the small room of the Underground Parking Garage. You need it for the Battery Box. | East Raccoon City |
| Battery | Found on the wall. You need it for the Battery Box. | East Raccoon City |
| Valve Handwheel | Found in the tunnel on the bottom level. Use it on the Valve Handwheel Slot. | East Raccoon City |
| Gas Powered Generator | East Raccoon City | |
| Gas Powered Generator | East Raccoon City | |
| Gas Powered Generator | East Raccoon City | |
| Battery Box | Found by the gate. Use it to open the gate after collecting the: | East Raccoon City |
| Broken Signal Receiver | Found in the yellow crate on the Cedarbrook Apartments Roof. You need it for the Incomplete Bomb along with the other two pieces. To repair it, you must retrieve the Repair Kit. | East Raccoon City |
| Hanging Container | Found on the upper level. Shoot the hook to drop the box. Then enter the box for some bonus loot. | East Raccoon City |
| Crane Lever | Found by the crane. Interact with the lever to lower the eastern side of the red platform. | East Raccoon City |
| Rusty Crank | Found by a door on the ground level. It can be used to open the following doors: | East Raccoon City |
| Crane Lever | Found by the crane. Interact with the lever to lower the western side of the red platform. | East Raccoon City |
| Mechanic Jack | Found on the ground, by the rubble, in the Library. It can be used to open the rusted gate and shutter on the ground floor. | Raccoon City Center |
| Hatch Key | Found in the box on the wall, above the cabinet. To reach it, open the cabinet's drawer and climb on it. | Orphanage |
| Lever | Found by the wall that opens when you approach it, behind the altar. Pull the lever to turn on the lights and open the Crypt Door. | Orphanage |
| Jojo's Locker Key | Found next to the television hanging from the ceiling. You can use the key to open Jojo's Locker; however, you can pick it up only after finding: | Raccoon City Center |
| Hiding Spot | Found under the bed. After visiting the Nursery, hide here and wait for the kids to leave. | Orphanage |
| Hiding Spot | Found behind the boxes. After you get the Hatch Key, hide here and wait for the kids to leave. | Orphanage |
| Hiding Spot | Found under the table. After you get to the Main Hall, hide here and wait for the kids the leavel. Follow the corridor ahead, and when you are spotted by the kids in the corridor, return here and wait for them to leave. | Orphanage |
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