Control Resonant Vending Machines That Run Away

Some of the vending machines on Manhattan’s streets aren’t vending machines at all. Control Resonant hides 43 Vending Machine encounters across six zones, each a disguised paranatural object that bolts the moment you hit it, and destroying one before it escapes pays Source, materials, and up to two Reset Items. If you knew the game as Control 2, the Downtown map of the street southeast of the Oldest House has one of the first you’ll meet.

Control Resonant Vending Machine guide location screenshot


Vlad Susanu, Map Master’s chief editor, chased down all 43 on his own run, and the Control Resonant zone maps and guides cover every district they’re in, so you can tick each machine off as you destroy it. That includes the Unknown’s eight, which most other lists leave out.


How to Spot a Vending Machine Encounter


Look for the blinking red light. A real kiosk never moves, but these stay still only until your first hit, then run. Returning players will know the idea from the original Control, where altered vending machines also turned red and waddled away.


Your first kill unlocks the machine’s Archive record, one of the files the Hiss Research archive of altered objects collects. The machines never attack you, so the only way to fail is to let one get away, and once it’s out of sight, that encounter is gone.


How to Destroy a Vending Machine Before It Runs


Lock on before your first hit, then keep attacking until it breaks so you never lose it behind a corner. Clear nearby enemies and any security camera first, since an interruption mid-chase is the easiest way to lose one, and one Downtown machine is right beside a camera.


Open with your strongest attack, from close range. Every step it gains brings it closer to escaping, and a burst from a Combat Ability ends the chase faster than light hits. The Central map near the northern Urban Fresh Mart has a good one to practice on.


What Vending Machines Drop: Reset Items, Source, and Materials


Each machine can drop up to two Reset Items, plus Source and a mix of Echoes, Aberrant materials, and Undefined Readings. Reset Items let you respec your Aberrant Forms and Combat Abilities, and the Aberrant Form skill trees are where you’ll spend most of them.


That makes these machines the main Reset Item source. All 43 can give up to 86, compared with one from each Resonant boss hunt and seven from the arcade cabinet prizes. If you want to try a new build, clear a zone’s machines before you pay a Vendor for a Reset Item.


Where the 43 Vending Machines Are: Six Zones, Few Gates


Downtown, the Evacuation Zone, and the Unknown have eight each, Central has seven, and the West Incursion Zone and The Park have six, with none in the Underpass or the Watchtower. The Evacuation Zone is the easiest to clear in one sweep, since none of its eight need a power, and the Evacuation Zone map south of the Evac Building shows where to start.


Only a few machines are gated. One Downtown machine is in a subway station behind an Ability Barrier you can only clear after the Deserter, two more in Downtown need Shift, and so does one in the Unknown. The West Incursion Zone map of the Empire Avenue Station has the only one underground in that zone.


When to Hunt Vending Machines


Sweep each zone once it’s quiet. With the enemies cleared, nothing interrupts the chase, and the machines stay in place until you find them, so there’s no rush to grab them the moment a zone opens. A good habit is to clear a zone’s machines on the same trip as its crates and World Feats.


Do the Unknown last, since the zone only opens late in the story. The Unknown map of Omar’s Halal Truck plaza has one out in the open plaza, and the Park map of the Park Valley Station has The Park’s only machine inside a subway station.

Name Details
Vending MachineCentral

Found by the green kiosk in the park.

Vending MachineDowntown

Found in the subway station accessed via the northeastern entrance. You can't reach it before dealing with the Deserter Resonant in Central Manhattan because you also need to remove the Ability Barrier nearby.

Vending MachineDowntown

Found at the end of the street in southern Downtown.

Vending MachineEvacuation Zone

Found on the roof of the building on the western side of the Evacuation Zone. Look for it by the wall with the Obscure graffitti.

Vending MachineEvacuation Zone

Found in front of the wall with a large graffiti on it.

Vending MachineEvacuation Zone

Found outside the Urban Fresh Mart in the northern Evacuation Zone.

Vending MachineEvacuation Zone

Found at the end of the street south of the Evac Building in the Evacuation Zone.

Vending MachineEvacuation Zone

Found at the bottom of the stairs in the back alley.

Vending MachineEvacuation Zone

Found in the corner of the building, behind some construction beams.

Vending MachineEvacuation Zone

Found behind the garbage truck in the back alley.

Vending MachineEvacuation Zone

Found in the corner of the building.

Vending MachineDowntown

Found outside the Paradise Pizza Place in northeastern Downtown.

Vending MachineDowntown

Found by a hot dog van in the back alley. Consider engaging the vending machine after you deal with the camera nearby; otherwise, you risk losing it.

Vending MachineWest Incursion Zone

Found in the corner of the building, at the end of the broken street.

Vending MachineWest Incursion Zone

Found on the southern street, outside the parking garage.

Vending MachineWest Incursion Zone

Found in the courtyard between the buildings.

Vending MachineWest Incursion Zone

Found in the back alley. Look for it behind the white vans.

Vending MachineDowntown

Found at the end of the alley you can reach using the Shift Ability.

Vending MachineDowntown

Found at the end of the street. You can reach it by using the Shift Ability two times.

Vending MachineUnknown

Found next to the newsstand outside the factory on the southwestern side of the Unknown.

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