Control Resonant Resource Crates in All Eight Zones

Control Resonant has 313 Resource Crates, small containers that give Source plus one crafting material or Echo in all eight zones of Manhattan. Sixteen need a security keycard, and 37 only open once you have Shift. For anyone who followed the game back when it was called Control 2, the Downtown map of the Executive Sector hall is a good first stop, with a crate behind each of its six locked offices.

Control Resonant Resource Crate guide location screenshot


Vlad Susanu, owner and editor of Map Master, opened every crate on his playthrough and logged what it gave, and the Control Resonant loot and upgrade maps connect all eight zones. What a crate gives depends on the zone it’s in, so the material you’re short on decides where to search.


What’s in a Resource Crate: Three Material Tiers by Zone


Every crate pays Source and one item, and the zone decides which. Downtown, Central, and the Watchtower give Aberrant Slivers and Splinters or Nostalgic and Quiet Echoes. The Evacuation Zone, The Park, and the West Incursion Zone switch to Fragments and Shards with Violent and Mourning Echoes, and the Underpass and the Unknown give Cuts and Remnants with Odd and Panicked Echoes.


Aberrant materials pay for the Aberrant Form skill tree upgrades and Echoes craft Artifacts, so sweep the zones that match the tier you need. Only six crates break the pattern, all with early materials in the Evacuation Zone and the West Incursion Zone. Forty-three crates give a double helping, and two give Source alone: one under the Watchtower after the William fight, and one in the Evac Building lobby office.


Resource Crate Locations Behind Keycards: 16 Locked Rooms


Sixteen crates need a keycard: six for Level 1, eight for Level 2, and two for Level 6. Level 1 opens four rooms around Central’s Field Office and Security Station, and Level 2 opens four rooms in the Evac Building and two in Central. Level 6 comes late, from New Growth in The Park, and the Level 1, 2, and 6 keycard pickups explain how each card is earned.


The Oldest House’s Executive Sector hall has one crate behind each of its six locked offices, two for each keycard level. The same offices contain Archive files, so every new keycard is a reason to go back. Return with Level 2 from the Evacuation Zone and Level 6 from The Park, and that one hall pays out six crates and twelve files over three visits.


Resource Crates That Need Shift, Reach, or a Resonant Kill


Shift is the biggest gate, with 37 crates: 22 in the Unknown, where inverting the streets is how you reach whole blocks, and five each in Downtown, the West Incursion Zone, and the Underpass. Reach from The Subway Fault opens five more, four of them in Central, and the Central map of the Field Command roof has two of those on one rooftop.


Resonant fights open seven. Beating the Deserter unlocks two crates in Downtown’s subway station and a Central room behind a fire barrier, and the West Incursion Zone map of the eastern subway entrance leads to a fourth. The Dancer’s Ground Slam clears three rooftop barriers, and the Park map with the Wardrobe rooftop room shows one of them. Six more wait on Power Core puzzles, and three on clearing the Hiss nearby.


Resource Crate Source Payouts: The Late Zones Pay More


The crates add up to about 39,000 Source, not counting four Astral Plane crates with no contents listed. Downtown, Central, the Evacuation Zone, and the West Incursion Zone average 110 to 115 per crate, while The Park, the Underpass, and the Unknown average close to 150, roughly a third more. The top payout is 199 Source, shared by four crates in the Underpass and the Unknown.


The Unknown map of the mold-covered construction site shows four crates in one building after Shift, the densest late-game cluster. For the middle tier, the Evac Building has seven crates, three on the climb during Evacuation Procedures and four behind its Level 2 doors, and the Evacuation Zone map of the Evac Building lobby points to the door where that climb starts.


Resource Crate Locations by Zone: 313 Crates Across Manhattan


There are 313 Resource Crates: 51 in the Unknown, 50 each in Downtown and the Evacuation Zone, 48 in Central, 39 in the Underpass, 37 in The Park, 34 in the West Incursion Zone, and four in the Watchtower. The Underpass map of the four Research Sites places most of that zone’s crates, and the Watchtower map of the William fight hall has the tunnel to its Source-only crate.


These crates never give Health or Power, which come from the 50 Large Resource Crates with upgrade points. The Novelty Magnet Artifact marks nearby crates on your radar, and it’s the first-place prize on the post-game Severed Circle 2 arcade cabinet. The only post-game crate is in Dylan’s apartment building, which opens after The End and the Hedron fight.

Name Details
Resource CrateCentral

Found behind the counter of the upper office on the eastern side of Central Manhattan. To get to the office, you have to get past the Ability Barrier using a fire-based attack: Inferno or Ignite, unlocked by defeating the Central Resonant.


Content(s):

  • Source x142
  • Aberrant Sliver x1



Resource CrateDowntown

Found in the Executive Sector of The Oldest House, in the locked office of the large hall, past Jesse’s office. After reaching the large hall, it is the first office on the right side. Look for it next to a server. You can reach it only after you get to Central Manhattan and collect the Level 1 Keycard (story-related item).


Content(s):

  • Source x112
  • Aberrant Sliver x1
Resource CrateDowntown

Found in the Executive Sector of The Oldest House, in the locked office of the large hall, past Jesse’s office. After reaching the large hall, it is the third office on the right. Look for it in the back of the office. You can reach it only after you get to Central Manhattan and collect the Level 1 Keycard (story-related item).


Content(s):

  • Source x113
  • Aberrant Splinter x1
Resource CrateDowntown

Found in the subway station accessed via the northern entrance. You can't reach it before dealing with the Deserter Resonant in Central Manhattan.


Content(s):

  • Source x112
  • Aberrant Splinter x2
Resource CrateDowntown

Found in the back of the subway station, accessed via the northeastern entrance. You can't reach it before dealing with the Deserter Resonant in Central Manhattan because you also need to remove the Ability Barrier nearby.


Content(s):

  • Source x143
  • Aberrant Splinter x1
Resource CrateDowntown

Found in the room on the roof. It can be accessed via the Ability Barrier above.


Content(s):

  • Source x114
  • Aberrant Splinter x1
Resource CrateDowntown

Found in the room on the roof. It can be accessed via the Ability Barrier above.


Content(s):

  • Source x111
  • Quiet Echo x1
Resource CrateEvacuation Zone

Found in the construction yard, in a secluded area behind a protective tarp.


Content(s):

  • Source x117
  • Aberrant Sliver x1
Resource CrateEvacuation Zone

Found on the roof of the building.


Content(s):

  • Source x97
  • Aberrant Fragment x1
Resource CrateEvacuation Zone

Found in the back of the Atlantis Cafe on the western side of the Evacuation Zone.


Content(s):

  • Source x120
  • Violent Echo x1
Resource CrateEvacuation Zone

Found in the garage behind the ability barrier on the northwestern Evacuation Zone street.


Content(s):

  • Source x112
  • Violent Echo x1
Resource CrateEvacuation Zone

Found on the ground, in the back of the building after construction, past the mold-infested area.


Content(s):

  • Source x91
  • Violent Echo x1
Resource CrateEvacuation Zone

Found on the middle floor of the building under construction west of the Railyard Street Station in the Evacuation Zone. Look for it past the Ability Barrier.


Content(s):

  • Source x148
  • Mourning Echo x1
Resource CrateEvacuation Zone

Found on the top floor of the building under construction southwest of the railyard Street Station.


Content(s):

  • Source x96
  • Aberrant Fragment x1
Resource CrateEvacuation Zone

Found in the construction yard, by the large pipes in the hole.


Content(s):

  • Source x113
  • Mourning Echo x1
Resource CrateEvacuation Zone

Found by the wall inside the northern Atlantis Cafe in the Evacuation Zone.


Content(s):

  • Source x96
  • Violent Echo x1
Resource CrateEvacuation Zone

Found inside the garage behind the Ability Barrier at the end of the street north of the Railyard Street Station in the Evacuation Zone.


Content(s):

  • Source x100
  • Violent Echo x1
Resource CrateEvacuation Zone

Found by the wall in the back of the Northern Urban Fresh Mart in the Evacuation Zone.


Content(s):

  • Source x120
  • Violent Echo x1
Resource CrateEvacuation Zone

Found in the underground Railyard Street Station, in the small hall on the right side of the main tunnel.


Content(s):

  • Source x99
  • Violent Echo x1
Resource CrateEvacuation Zone

Found in the underground Railyard Street Station, on the platform on the left side of the train track, past the Orientation Point.


Content(s):

  • Source x92
  • Mourning Echo x1
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